GStar 2009, held in Busan, Korea, has yielded an explosion of StarCraft II Battle Report quality cam-videos:

GStar 2009 StarCraft II GameMeca TvZ Desert Gameplay
GStar 2009 StarCraft II Protoss vs. Terran Gameplay Video
GStar 2009 StarCraft II Zerg vs. Terran Gameplay Video

If these three games have not been enough, then it just so happens that there are four more!

Zerg vs. Protoss on Twilight: Part 1, Part 2
Zerg vs. Terran Jungle Game One: Part 1, Part 2
Zerg vs. Terran Jungle Game Two: Part 1, Part 2
Zerg vs. Terran Jungle Game Three: Part 1, Part 2

There is also a smorgasbord of shorter snippet videos which can be found in the GStar 2009 YouTube playlist, which includes every single video to come out of the event.

starcraft 2 gstar 2009

IGN published a StarCraft II article during their visit to GStar 2009 discussing the single-player build, though not much new information is presented:

Over in the armory, it's possible to open up an upgrade menu that lets you snag upgrades for base structures, infantry, starships, vehicles, ghost / spectre, and dominion. They weren't all available when I went to look, but once more content in the campaign is unlocked later on it seems as though there'll be quite a few upgrades to choose from. The cantina houses the news feed, which can be watched and a few people standing around. Raynor takes a seat near the middle of the screen, and above is visible a jukebox tied next to the TV and what appeared to be a projected image of a dancing Night Elf at the top left of the screen. I couldn't really tell what was going on in the lab, but one menu screen that could be accessed had pictures of the Protoss and Zerg with progress bars underneath.


Read the rest here.

starcraft 2 gstar 2009

Zhydaris, a Blizzard RTS community manager for Europe, answered some questions on the forums during the event and discussed the replay feature:

When you watch a replay (either taken from single player or multiplayer) you can actually switch from the good old ‘observer’ mode to what you’re referring to as ‘first person view’.

You will then be able to see what units are being selected (control groups included), and the camera would move exactly as the player moved it during the game, plus you will see all the commands issued by the player, rally points and queued commands (such as waypoints). Please note that the cursor itself won’t be recorded.

You will also be able to choose between several overlays which will contain useful information, like the ones you can see in the upper left corner of the Battle Reports (i.e. harvesters, units in play, units lost, APM and more).


The supply limit in StarCraft II is still 200:

The current supply limit is 200 per player.

Keep in mind that we’re talking about supply and not individual units and that several units will consume more than just 1 supply.


YouTube - GStar 2009 Videos
IGN - StarCraft II Impressions - Toying around with the single-player setup. - First Person View for Replays/Observers - A question for developers about max units

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