SC:L recently had the opportunity to sit down with iNcontroL, pro-gamer and the first place StarCraft winner of WCG USA 2007:

StarCraft Legacy: Alright, how do you feel about the macro and the tension between the Queen. I know that a lot of players feel like the Queen seems like it is very focused on one ability. You spawn larva whenever you can and then you can creep tumor whenever you ever forget. Do you think that something needs to change with the Queen going back to the Zerg?

iNcontroL: Yeah it's interesting, because I do think it's a little too strong, but at the same time I don't think it's way too strong. Like if the game were to launch right now, it certainly would be playable for the most part. And they'll always have patches, mind you. So the game, even if it was released, would be fixed eventually. But I think the Queen should do something like spawn three larva, in addition to the three that are there as opposed to four. Because it does feel like it's too easy for the Zerg to be able to absolutely completely replenish their army or build emergency units at the blink of an eye. Like if you get the jump on them with Void Rays, it's not like all of a sudden, ten hydras appear and you have to deal with them. It's kind of ridiculous that way.

 

In this interview, iNcontrol shares his thoughts on StarCraft II, Battle.net 2.0, and his future plans. Note that this interview was conducted pre patch 10. Read the rest here.

Source:
SC:L Interviews iNcontroL


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