Blizzard has posted their 14th BlizzCast podcast today and it's all about StarCraft II. Kevin Yu interviews Dustin Browder and Chris Sigaty for a good half hour and asks questions about how they dealt with the game's beta and development along with their personal impressions and experiences. The podcast also asks a few questions regarding the StarCraft II's map making community, the game's Challenge Missions, in-house testing, and of course, Dustin Browder appearing as a Goliath pilot. Kevin Yu: For my final question, what are your plans moving forward? Are there going to be a lot of mini patches? Are there going be more infrequent, larger patches? What can people expect as far as post-game support?
Chris Sigaty: Well, we're definitely going to patch. I think that's one of the things that is part of Blizzard's magic, is we continue to support the game for a long time. Obviously, we have expansions coming out, along the way, we'll be releasing patches. Some will have features in them, some will only address balance, they'll ebb and flow as far as how big they are. We have something planned probably a month or two out already with some minor features being added in there, just tweaks to things. There will also, I'm sure, be some balance reaction in there. And then, before the end of the year, we're intending to put out a fairly larger size patch, which has some things related to tournaments or, really, the eSports community. So, the specific features we're still working on for that patch, I don't have any specifics to go into, but that's something we hope to drop before the end of the year. Something every two or three months will definitely be coming out.
Dustin Browder: Yeah, absolutely. In terms of balance, we'll do whatever is necessary at the time. Obviously, we're going to continue to be as cautious as we dare, where we want make sure the community has had the chance to play with new stuff, and they get a chance to play with it, and that they are, in fact, identifying a problem for us correctly. But, the minute we know a problem is real, you know that we're convinced that it's got to be changed, we're going to try to get a patch out there as soon as is humanly possible because we don't want people playing with stuff that we know is broken. It drives us crazy as much as it does the guys playing it because we're playing with you guys every night too. So, if I'm getting Zealot rushed and I can't win a game as terran, you can better believe I'll want to make a change tomorrow morning. Click here to listen to BlizzCast #14. Source: BlizzCast #14 - StarCraft II Special
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