BlizzCast Episode 6 has been released. Karune talks about how units evolve from concepts to playable units with Samwise Didier, Blizzard Senior Art Director, and Dustin Browder, lead designer for StarCraft II.

Samwise wrote:
We'll come up with a unit and we'll all like it and then we'll decide it too powerful or unmanageable and it will end up getting delegated to just single player play but we also create a lot of things specifically for single player. Like we've created the Jackel now I believe it called the Hellion and we will take variations of that, strip off the black paint, make flames on it, and then it becomes a single player civilian vehicle.


New StarCraft II media has been released with the BlizzCast, including portrait animations for the Mutalisk, Marauder and Thor (who bears an uncanny resemblance to Chris Metzen):



There are also new portrait renders, and one new screenshot showing new artwork for a Nullifier attack animation and the Xel'Naga Watchtower:

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Source:
Blizzard - BlizzCast Episode 6

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