An excellent way of describing it, and I believe the idea does in fact have merit. The nydus network, as it stands, does not involve macro mechanics related to economics, but it could double as one.
Remember, the Devs have stated they'd like there to be 'decisions' to be made, however. With the queen, do you spawn larva or add creep (i think that was the other option, can't remember.) With the obelisk, do you boost your probes or... was it recharge shields? With the MULES, do you use them or use comsat scan?
So the alternative option for the Zerg nydus network could be: do you use it to -transport- your units, or do you use it to -eat- your units, thereby giving you some cash, perhaps at a critical junction?









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