View Poll Results: Does Spawn Infested Terrans break your suspension of disbelief?

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  • Yes

    29 45.31%
  • No

    35 54.69%
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Thread: Does Spawn Infested Terrans break your suspension of disbelief?

  1. #91

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    Quote Originally Posted by Nicol Bolas View Post
    StarCraft 2 units bear as much semblance to "realism" as Chess pieces. A Siege Tank is represents the behavior of a real tank about as much as a Chess Knight represents the behavior of a real knight. And so on.
    Except Chess is a symbolic representation of war waged on a gameboard, while Starcraft and its units have actual backstory. Like you said, Chess has no suspension of disbelief issues because it simply has none to begin with. Starcraft does. It has a singleplayer element that creates an entire atmosphere for the multiplayer.

    From the pissed off unit voices to the death animations of critters, we are given a setting that contains its own reality. Chess has no setting nor reality, it is simply a board game.

    While what you say about units in SC(2) representing real life counterparts is correct, you can't neglect the elements that give it personality and grounding in the SC universe. This is the very essence of the topic at hand. It's like if the zealot gains an ability to walk over water and cliffs ala Colossus. This breaks suspension of disbelief, even if it represents an agile Protoss warrior with the ability to swim or climb.
    Last edited by Triceron; 07-28-2009 at 06:02 PM.

  2. #92

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    So, let me get this straight. It is "realistic" and "sensical" for Marines to shoot BattleCruisers out of the sky with a bullet weapon. But somehow Spawn Infested Marine is nonsense and unrealistic.
    Bullets hurt things, Battlecruisers are things. It's movie logic. Like 60-year old Bruce Willis taking out a harrier jet.

    But anyway, it doesn't matter, their new explanation for how spawn infested marines works works fine within the game's own brand of logic. The Infestor growing marines inside of it's own body did not, though.

  3. #93

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    Quote Originally Posted by Nicol Bolas View Post
    StarCraft 2 units bear as much semblance to "realism" as Chess pieces. A Siege Tank is represents the behavior of a real tank about as much as a Chess Knight represents the behavior of a real knight. And so on.
    lmao...

    Yeah... Real knights always move in the shape of an L.

    Chess pieces are their own thing, they simply share names of other things. King and Queen is suppose to represent the two most important pieces in the game, not actual royalty. Like the queen could fly across the room, but the decrepit king could only move one step at a time?

    Seriously, this is a stupid argument. Chess pieces have no relation to anything else aside from the names of the pieces. You simply found the game based purely on competition and attempted to sow it into your argument to support your point. Both your point and your argument is flawed. Chess is suppose to be a competitive thought provoking game, that is all. There is no intent in chess to resemble anything else in our every day lives.

    However, Marines resemble people, Tanks resemble actual tanks, Buildings look like buildings, guns look like guns... Starcraft is meant to resemble things in real life.

    Marines walk and talk like people
    Tanks roll around and shoot like tanks do in real life
    Buildings contain people as they do in real life
    Guns shoot as they do in real life

    Little horses heads that you move in the shape of an L doesn't come anywhere close to resembling anything in real life.
    http://sclegacy.com/forums/image.php?type=sigpic&userid=23&dateline=124193888  6

    Please stop the spread of Mass Effect!!!

  4. #94

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    Quote Originally Posted by Norfindel View Post
    I aggree in that it's a little bit forced, but it's better than to have a unit that is only available in one match-up.
    Again why is it bad to have a ability that is terran specific. Cause you wont see it used against protoss players? Whats wrong with that?

    Quote Originally Posted by Aldrius View Post
    But anyway, it doesn't matter, their new explanation for how spawn infested marines works works fine within the game's own brand of logic. The Infestor growing marines inside of it's own body did not, though.
    But again its not infestation. What we have here is "Oh i invisibly infested these marines 4 years ago on chau sara and ive Fed-exed them across the galaxy and put them in this slug just to shoot them out at you."

    Dustin himself said in a recent interview that he wishes the infestor was more about infestation.
    Last edited by ArcherofAiur; 07-28-2009 at 05:59 PM.

  5. #95
    Pandonetho's Avatar SC:L Addict
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    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    But again its not infestation. Dustin himself said in a recent interview that he wishes the infestor was more about infestation.
    Recent? IIRC it was ages ago.
    And if it WAS recent, he damned well certainly isn't referring to infesting buildings, because they removed it long time ago.
    And how is spawning infested Terrans not infesting? They do get infested, inside the infestor. It's just a process that isn't shown, just like how infesting a building is just puking on it, I don't see the actual infestation taking place. Spawning infested Terrans is just one step ahead of puking on a building for the same effect. Except the bodies have already been acquired and infested.

  6. #96

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    @Archer: Well, that renders it useless to research for, and cannot even be accessed when against another race. No ability should be like this.


    -Psi
    >>You Must Construct Additional Pylons<<

  7. #97

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    Quote Originally Posted by Pandonetho View Post
    Recent? IIRC it was ages ago..
    It was from the press event. I think it was for a dutch site with like him sitting infront of a black SC2 poster.


    Quote Originally Posted by Pandonetho View Post
    And how is spawning infested Terrans not infesting? They do get infested, inside the infestor. It's just a process that isn't shown, just like how infesting a building is just puking on it, I don't see the actual infestation taking place. Spawning infested Terrans is just one step ahead of puking on a building for the same effect. Except the bodies have already been acquired and infested.
    Your not infesting the opponents forces and then using them against him. There is no feeling that the zerg are preying on your men and turning them into zerg units. Its like if my necromancer carried around his zombies and threw them at you.

    Quote Originally Posted by PsiWarp View Post
    cannot even be accessed when against another race. No ability should be like this.
    -Psi
    Why?
    Last edited by ArcherofAiur; 07-28-2009 at 06:10 PM.

  8. #98

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    The difference between THAT, and discussing about something that clearly can't be corrected by lore within reasonable belief, is that it can't be correct by lore within reasonable belief.
    If you can accept that the Zerg can process genetic material that evolved on worlds that are completely alien to them, then you can accept Spawn Infested Terrans. If you can't accept it, then that's your problem (likely due to not understanding how flat-out impossible the Zerg thing is), not a problem with the Lore.

    Everything about the Zerg are already fundamentally impossible on so many levels. What's one more?

    So you would still play starcraft if zealots were ponies and zerglings were ants?
    So long as everything is recognizable, why not? And Zerglings already look kind of like ants, so it's hardly a stretch.

    Except Chess is a symbolic representation of war waged on a gameboard, while Starcraft and its units have actual backstory.
    So, you're saying that StarCraft is not a symbolic representation of war, waged on a gameboard? In what way is it not? Is StarCraft some kind of realistic simulation of how war will be waged in the future?

    No. It's a game. It's rules are defined by, and for the expressed purpose of, gameplay. It's rules, like damage bonuses, what can attack air vs. ground, etc are entirely arbitrary. It's no less arbitrary than saying that Knights get to move in an "L" and can jump over other pieces.

    They're both abstractions; Chess is simply simpler.

    Bullets hurt things, Battlecruisers are things. It's movie logic.
    If you're going to use "movie logic", what's so wrong with Spawn Infested Terrans? It seems to follow "movie logic" reasonably well.

    Dustin himself said in a recent interview that he wishes the infestor was more about infestation.
    Yes, but I'm pretty sure his definition of "infestation" isn't "that thing that only works on Terran stuff."
    "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis

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  9. #99

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    Quote Originally Posted by Nicol Bolas View Post
    Yes, but I'm pretty sure his definition of "infestation" isn't "that thing that only works on Terran stuff."
    What type of infestation was he talking about? Keep in mind Metzen has said no infested protoss.

  10. #100

    Default Re: Does Spawn Infested Terrans break your suspension of disbelief?

    If you're going to use "movie logic", what's so wrong with Spawn Infested Terrans? It seems to follow "movie logic" reasonably well.
    Except it doesn't.

    The Zerg can't produce inorganic material. It's that simple. It's been established as a rule. That's how fiction works. You make up your own rules, and then you follow them.
    Last edited by Aldrius; 07-28-2009 at 06:29 PM.

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