I don't think the ability itself should be changed, just the infested terrans' model. Why would they still have armor and guns? Why not give them, like, spore shooters and zerg-like armor instead?
Yes
No
07-28-2009, 12:54 PM
#11
I don't think the ability itself should be changed, just the infested terrans' model. Why would they still have armor and guns? Why not give them, like, spore shooters and zerg-like armor instead?
07-28-2009, 12:59 PM
#12
Honestly, of all the things I could wonder about in game, this is not high on the list.
07-28-2009, 12:59 PM
#13
It could be that the Infestation Pit will access all Infestor eggs via creep roots, sending Infested Terrans into the membranes before the Infestors fully mature...
The simplest way of visual indication and lore satisfaction would be to change the art on a Larva-to-Infestor egg, but that doesn't seem as attractive as an Infested Terran model change, at least to me :P
-Psi
>>You Must Construct Additional Pylons<<
07-28-2009, 01:04 PM
#14
But it does make sense.
1. Infested Terran aren't alive per-say. The parasite infesting them is. It controls them by stimulating any nerves or tendons that haven't decomposed yet.
2. The Terran don't have to be from that battlefield. They could of been collected long ago. They don't even need to have been from that planet; the Zerg could have brought them with them through the wormholes they use.
I'd say the Infestor producing Infested Terran's it consumed previously is far more believable than Mutalisks in space.
07-28-2009, 01:10 PM
#15
07-28-2009, 01:16 PM
#16
They could have collected them a long time ago, from different planets. When they're engaged in a battle with the Protoss, it could simply be bodies from past battles with the Terrans.So in a protoss vs zerg battle the zerg have a wormhole in the infestation pit?
Your point? Do you have better things to discuss? I hate people like you who go into a discussion without adding anything to it, just to say something stupid.Honestly, of all the things I could wonder about in game, this is not high on the list.
07-28-2009, 01:18 PM
#17
It's an interesting discussion for now... but let's look at it in the terms of 10-10-10
- If you look at this in terms of 10 minutes, it's an interesting conversation as an attempt to get lore out of the basis.
- If you look at this in terms of 10 months, the game will be out, and we'll just accept the fact that it spits infested terrans much like we now accept mutalisks flying in space, even though we don't understand it, we have become accustom to it.
- In 10 years, we'll be talking about this as a legacy issue (like the muta issue, or overlord flying) and will use it as a basis to explain how the portal in WC4 opened up a rift to Mars Sara and incorporated a futuristic technology base to rival that of gnomes... questioning whether or not it is believable.
Just two cents on the subject![]()
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07-28-2009, 01:22 PM
#18
07-28-2009, 01:22 PM
#19
Multiplayer is a simulation.But the entire zerg colony grows from a single hatchery.
Do you think in lore the Zerg really just send 5 drones to a planet, start a hatchery and build from there?
07-28-2009, 01:27 PM
#20
Yes I agree with you but this is about where you draw the line. The whole core gamplay system is overlaid with a visible story that explains how ingame elements came to be. Its not just that you ordered a zerg unit ok here it is. Its that you grew that hydralisk from a larva. And those larva are produced from a hatchery. And that hatchery grew from a drone.
Last edited by ArcherofAiur; 07-28-2009 at 01:29 PM.