Balance for StarCraft II is done differently than it's done with WoW because they are different games and we want to make sure we treat them as such. Now that that's out of the way...
As you could see from the PTR, we are working to try to show you a bit more of what is in store, test it, tweak it, and then put it out when we feel it's working as we want it to. We want the constructive feedback and have no plans to let up on iterating on what we have with StarCraft II. That said, this process is not going to be fast paced. It will be a bit slow and methodical so that we don't skew things too badly one way or another. We also have the future of the game to take into account as well. We have Heart of the Swarm up on deck next and we want to make sure that what we do now, fits in with what gets added in later. We don't want to make units and their abilities top heavy. We need to be careful in how we approach changes so that going forward we have something we can be proud of and you can be happy with too.
We're not going to be rushing into action, but do understand that we care deeply for the game, its future, and ensuring a continuing commitment to quality
Source:
http://us.battle.net/sc2/en/forum/topic/1519283043#10




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