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Thread: Check those cool old SC1 units in SC2 engine

  1. #11

    Default Re: Check those cool old SC1 units in SC2 engine

    Quote Originally Posted by sandwich_bird View Post
    Glad to see that they finally used that stuff! They worked on those for so long.
    I'm surprised at how well they look, too. For units made for the WarCraft III engine, they don't seem that out of place in StarCraft II.

  2. #12

    Default Re: Check those cool old SC1 units in SC2 engine

    Correct me if I'm wrong but weren't all the SC units supposed to be in the editor already? I'm not into the editor scene at all.
    I would rather be a superb meteor, every atom of me in magnificent glow, than a sleepy and permanent planet.

  3. #13

    Default Re: Check those cool old SC1 units in SC2 engine

    Quote Originally Posted by SinsWage View Post
    Correct me if I'm wrong but weren't all the SC units supposed to be in the editor already? I'm not into the editor scene at all.
    You're right, actually. At least that was the claim. Seems like there's a bunch of them that are missing.

    I'd love to see/hear an actual remodeled Dragoon and Arbiter in 3d.

  4. #14
    spychi's Avatar SC:L Addict
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    Default Re: Check those cool old SC1 units in SC2 engine

    The Dragoon version in this map is good, even though it's a Immortal Sentry cross-over

    Mass Effect Universe Fan, I support Mass Effect 2 and Battlefield: Bad Company 2 for Game of the year award! ME2 still is being the best rated game this year! Keep it up

  5. #15
    Existor's Avatar Junior Member
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    Default Re: Check those cool old SC1 units in SC2 engine

    Please, say me, how you cnahged Overmind portrait for zerg buildings?? Please, instructions about portrait replacing, please!

    I know, how to replace files ingame, just say me please, what files or code you're edited/replaced for Overmind portrait for zerg buildings?
    Last edited by Existor; 12-08-2010 at 12:19 PM.

  6. #16

    Default Re: Check those cool old SC1 units in SC2 engine

    reaver absolutely epic fail...

  7. #17

    Default Re: Check those cool old SC1 units in SC2 engine

    I hope Blizzard releases the officials models someday! (Someday soon, I dont want to wait one year for 2 sc1 units)

  8. #18

    Default Re: Check those cool old SC1 units in SC2 engine

    pretty neat stuff. But that reaver just looks awful

    Yours Truly,
    SonOfChaos

  9. #19

    Default Re: Check those cool old SC1 units in SC2 engine

    Quote Originally Posted by Blazur View Post
    Quote Originally Posted by SinsWage View Post
    Correct me if I'm wrong but weren't all the SC units supposed to be in the editor already? I'm not into the editor scene at all.
    You're right, actually. At least that was the claim. Seems like there's a bunch of them that are missing.

    I'd love to see/hear an actual remodeled Dragoon and Arbiter in 3d.
    Well, I hope they fulfill their promise no later than Heart of the Swarm, otherwise... they will fail us again and this beautiful mod will not be as good as it should. it would be a pity.
    Oh, and those searching for it:
    http://www.teamliquid.net/forum/view...opic_id=167523
    http://www.sc2mapster.com/maps/sc12-total-conversion/
    it seems to be there.

  10. #20
    ooZer0's Avatar Junior Member
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    Default Re: Check those cool old SC1 units in SC2 engine

    Quote Originally Posted by scorpio19 View Post
    reaver absolutely epic fail...
    Are you kidding?

    Like seriously, did you even play with them? Because if you did pick them up, you would realize that they are very valuable.

    Played the map for the first time today, and I have to say it is a blast to play. If you get on a group that realizes its not about winning, but having fun with the old units and combining them with the new ones, you will not be disappointed. Of course you will find the guys who (for whatever reason, I mean, if your desperate to cannon rush, just ladder) try to go for the jugular with the first thing available, instead of realizing what the point of the map is, but they are usually few and far between.

    Although there are some laughable balance things going on (Zealots with 3.7 movement speed anybody :P ), for the most part its really fun and creative to play 3v3 or 4v4 with these unit combos.

    I have to say though, this map really reminded me of the Protoss glory of yesteryear. Like seriously, why would you make Stalkers over Dragoons? Same movement speed, same cost, higher damage, more health? Stalkers seriously need to pack on some muscle and not piss their pants to the first marauder they see. Dragoons don't give an eff about those Marauders, even with Medics. Especially with Shield Batteries. And Reaver's... man this map really makes me miss those caterpillars o' doom. The Collosus is a bad joke compared to them... like really, its not even funny how lame the Collosus is by comparison.
    Last edited by ooZer0; 12-09-2010 at 12:13 AM.

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