Some info from picss , an player who attendet the july 24 event
""""Today, I went to demonstraion contest and played SC2.
It was amazing!! Everything that I worried are gone a way!!
Cuz I didn't satisfy the design of Zerg, I focused on design changed.
Here are some Information about Zerg design (there are no changes on other races)
1. Buildings aren't changed at all. It's little dark, so I sometimes confused with creep and player color.
2. All of Zerg unit's color tone is almost gray-yellow. In the past, It was violet and gray-yellow mixture.
3. No wing on Zergling anymore. Even they are speed up upgraded.
4. Lurker is slightly changed. but It's damm cooool!!
5. Roach's attack effect is more brighter than before like Baneling's explosion color.
6. Lurker's attack effect isn't cool. It's like rips.
7. Effect while construct Zerg building is fucking great!! In a building cocoon, there is something small arouning like a fishbowl.
8. No protraits on Zerg buildings. there are only Overload's on Zerg building. I think it's under making.
and some Information about gameplay
1. Minerals are damm abundunt. In 15 minutes after starting, I had about 3000 minerals
2. Venpen gases are scarce. I ran 4 Extractor and 2 mineral mines but, mineral : venpen gas ratio was about 5:1.
3. Hydra is very strong. Even It's low-tech unit.
4. Infester isn't high-tech unit. I can't remember exactly but, I think It's Lair-tech.
5. Ultra is unbelievable. But It cost 300 minerals and 200 gases. so you can't create that many.
6. Raven's turret is very good. hp is 150 and damage is 8. But it has time limit.
7. Xel'naga's tower is important. It shows you great range of map
8. MULE don't mine 15 minerals at once. Instead, It mines 5 minerals with one mining motion.
9. Nuke tech is so faster than before. If you construct Barrack and Ghost Academy and Factory, you can make nuke at Ghost Academy.
Even though I can't play Protoss so I don't know about Protoss, My friends say Protoss is the Best!!
You can turn your screen while you are an observer (when you zoom in). not in player (just can zoom in&out)
You can see siege tank's range by radius line.
When you are an observer, you can see player's APM, resorses, unit or building progress.
and when you change oberving mode, you can see also point that player clicks.
. """"
""""
I posted yesterday about Zerg, but I think someone want to know about Protoss.
so I'm posting some informations about Protoss in SC2, and this informations are from Korean SC2 cafe.
The original poster of this information played Protoss especially.
1. The hotkey of prove is E not p
2. Zealot fights very well. It's like an Gangster (but, someone says Zealot is a junk)
3. Stalker's damage is 12 (no more extra damege for heavy armor)
4. Colossus is fucking strong!! It's imfortant when you fight against mass enemy. the bonus damege is 2*2 when upgraded. (another people say, he won against about 28 hydra with 2 colossuses and 8 zeolots)
5. Phoenix is strong too. When 2 Phoenixes fight with 2 Mutas, It's like 2 Zealots vs 2 Zerglings
6. Void Ray is good too, but It's not good for main unit. for combi, It's good
7. Carrier is a junk... speed is slow and going out speed of Intercepter isn't fast. and If you move Carrier while Intercepter go out, Intercepter will not gp out. and It's hard to control. Intercepter will go in if you move.
8. The radius of pylon is wider than before. In SC1, you can construct 8 Gateway, but In SC2, you can build more.
9. Storm is more powerful! the effect and damage is cool
10. Immotal should upgrade Hardened-shield
11. Observer just need Robotics. It has no techtree
12. Phase prism can load just 1 colossus
13. Zealot's sword glows in player's color. If your color is red, It will glow in red.
""""
Note: The original poster is Korean, so some sentences might not make sense, but it's still a very nice feedback![]()






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