It would be a waste of time to make a map-centric background for units BECAUSE your focus is on the unit, not what's behind it. You CAN'T compare it to animations being pointless, because the animation is applied to the very thing you're looking at. The background is NOT the focus of the portrait.
It's like if Blizzard spent time modelling fingers for marines and ghosts. It'd be nice to see infantry with fingers pulling the triggers on their guns, but it's pointless because your focus is not on their hands.
The effort doesn't warrant the reward.




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