SECTION THREE
Back by popular demand at a time when it is no longer relevant to anything! Section three, where plot threads left dangling two years ago are finally resolved (or are they?!), Mira Han makes mr. peasant very happy, Raynor and Tychus start to stop seeing eye to eye, and the Protoss get to do more than be annoying evil religious nutjobs and annoying good religious nutjobs (I'm looking at you, Zeratul). That's right, the Protoss have arrived!
One change was made: between missions Engine of Destruction and Breakout of Part 2, I’m adding in a Cutthroat equivalent that serves the same role it did in the original campaign – add another step to the process of deciphering the adjutant obtained on Tarsonis, and introduce the character of Mira Han. Just as before, the mission introduces Vultures for tech.
Previously on Wings of Liberty...
With Mengsk’s popularity shattered by a great Raiders PR campaign, Raynor strikes a deal with Valerian to place Mengsk’s son on the throne. And Valerian’s idea of a great inauguration ceremony is killing Kerrigan by assembling every piece of the artifact. That’s why he disabled the deathtrap Mengsk implanted in Tychus’s suit and told Tychus about the artifacts to begin with. The Dominion has two artifact fragments, Raynor has one, Kerrigan has one, and Valerian says he has one more that his father never knew about. Just one fragment is enough to cripple lesser Zerg, but assemble all the pieces, and even Kerrigan won’t be able to survive. Not only that, but Valerian promises that he has enough clout to convince Warfield to side with Valerian and Raynor in the coming invasion of Char.
Tychus makes up for reneging on Valerian’s offer by killing Tosh, who was so blinded by vengeance that he wouldn’t listen to reason. Ariel Hanson is still on board with the civilians from Agria and Meinhoff and Matt Horner hasn’t been heard from in a while, leaving Swann in the role of acting captain. All the damage to be done against Mengsk has been done. It’s time to invade Char.
And now without further ado, Part 3...
CAMPAIGN: Hyperion
Raynor and Tychus return to the Hyperion, where Raynor tells the Raiders about his deal with Valerian. When some of the Raiders are outraged, Swann comes down hard on Raynor’s side. The naysayers reluctantly fall in line.
Armory, Swann: Swann questions the brilliance of this plan, but Raynor says this is their one real shot to do something good for the Terran race. Swann’s too busy to stay on as Captain, so Raynor takes on the job. Raynor regrets not listening to Matt and driving him away.
Cargo Bay, Hanson: Raynor prepares to explain himself to Hanson, but she says she understands completely. In fact, she’s already found a perfect spot to drop off the civilians and leave the Hyperion battle-ready: a nearby planet called Haven, with one large settlement and no Dominion presence. Hanson says that Valerian sent a fleet of Dropships to help ferry the civilians. They say their goodbyes and the civilians leave the ship.
Bridge, Console: Valerian tells Raynor that the world on which his hidden piece of the artifact is located is under attack by Zerg. There’s no indication the Zerg know about the artifact, but they have to move fast just in case.
MISSION 15: The Moebius Factor
Objective: Protect Research Centers and don’t allow Kerrigan to access a Research Center.
Logistics: Raiders vs. Kerrigan’s Zerg on Tyrador VIII.
Tech: Moebius Ravens used to provide mobile support against Zergling and Mutalisk flocks.
Story: Raynor makes contact with Dr. Narud, head of the Moebius Foundation. Narud reveals that the safeguards they have prevent even him from knowing the artifact’s exact location, he can only pin-point it to a number of facilities. The Raiders must fly around the city, protecting these facilities one after another as they come under attack by Zerg. Suddenly, the Zerg offensive becomes much more precise. Narud has no doubt that the Zerg somehow found out about the artifact, but has no idea how. Kerrigan shows up in person to access these facilities. Kerrigan taunts Raynor again, and he responds that he’s going to end her. Kerrigan leads an unstoppable attack on the primary research facility, and Narud tells Raynor that he hears Zerg breaking through. We hear gunshots and screams and Narud cuts out. Kerrigan comes on. Raynor vows revenge, but she says that she didn’t kill Narud. He used powerful psi abilities to mask his death and got away. Raynor says “serves you right,” and cuts out. As the conflict goes on, the Raiders find the artifact piece. Kerrigan comes on one last time with a strangely sincere warning that Narud is not to be trusted: he’s playing Valerian and Raynor, but she has no idea what his agenda is. Raynor couldn’t care less. He promises to kill her.
Result: Raiders pick up an artifact.
CAMPAIGN: Hyperion
Console, Valerian: Valerian reluctantly admits that he doesn’t know as much about Dr. Narud as he’d like. Valerian promises to look into it while Raynor continues his hunt for the artifacts.
Research Lab, Stettman: This is the first time Stettman has seen two artifact pieces within close proximity. The artifact appears to kill nearby Zerg cells, but has had no visible effect on Kerrigan’s complex human-Zerg cells as far as they’ve seen. He theorizes that many fragments combined will have more power.
Console, Ariel Hanson: a distress call comes in from Haven. Raynor can’t believe it. This is the unluckiest batch of colonists in the entire galaxy. Hanson says it’s worse than that. This isn’t just an attack by the Zerg, it’s another infestation. That means she wasn’t able to catch all the virus carriers after Meinhoff as she’d thought. Not only is all of Haven on the brink of being overrun, but some of Raynor’s own people might be infected. But she has a plan for dealing with it.
Console, Valerian: Valerian promises to send a fleet of Dropships and Science Vessels to help deal with the infestation.
MISSION 16: Croatoa
Objective: Rescue civilians from Hanson’s checkpoints.
Logistics: Raiders vs. Zerg infestation on Haven.
Tech: Science Vessel fleet sent by Valerian.
Story: Hanson has already set up multiple checkpoints in the main settlement. She explains that the virus must be even more difficult to detect than she thought. This time she’s not looking for the virus, she’s just trading “vaccines” for tickets off the planet. The catch is that the vaccine kills carriers instantly. The Raiders have to rescue cleared civilians using ground forces, and Medivacs and Science Vessels in hard-to-reach locations as the infestation gets worse. Checkpoints go down one after another as the infestation seems to be spreading, not getting better. Suddenly, Swann warns Raynor that they’re picking up Protoss signals warping into the planet’s orbit. Selendis patches through communications to warn Raynor that the Zerg infestation must be stopped at all costs. They’ve been monitoring it from afar, and this is a highly advanced strain. Raynor asks for a little bit of time, and given his reputation with the Protoss, Selendis agrees to send down ground forces to help him while the Purifier is being prepared. Raynor demands to know if Hanson is sure that no one with the virus made it through, she assures him that she’s positive. Raiders and Protoss fight side by side to save the last checkpoints, when the infestation turns into a full-blown Zerg invasion. Where the hell did the Zerg come from?! The Protoss warp off-planet and ready the Purifier. Selendis contacts Raynor and tells him that their scanners are picking infestation markers in all Dropships en route to the Hyperion. Raynor is shocked. The Raiders pull out.
Result: Many civilians apparently saved, but infestation status unclear.
CINEMATIC 11: Infested
The Purifier, surrounded by a Protoss armada, charges. On the Hyperion’s bridge, Raynor looks on at a fleet of approaching Dropships. Stettman says that the scanners have been re-calibrated using the Protoss algorithms, and suddenly the displays light up with early infestation signs among the passengers. Stettman and Tychus wonder how the virus spreads: blood contamination would have been easy to notice, airborne would have contaminated the Hyperion crew. It doesn’t make any sense. Raynor spots one Dropship marked “infestation 100%” and says grimly that it makes perfect sense. In the Cargo Bay, the first Dropship arrives. Cargo Bay crew move slowly away from the Dropship, like they know something we don’t. The doors start to open and suddenly Raynor, Tychus, and several other Marines, all suited up, rush forward. They blast down the first wave of Infested Terrans and get inside the Dropship. It’s all Creeped up. The fighting is gory and intense, and Raynor turns around just in time to see Ariel Hanson leap at him, her mandible mouth open wide. He overcomes her and sees the other Infested Terrans have been put down. Raynor demands, “Are the others really infested, or is this just another trick?!” She sneers with her mandibles. “Playing with you was as fun as the Queen promised it would be. I’m only sorry I won’t get to see you pull the trigger on all those innocent people.” Raynor says “You’re right, you won’t” and to Tychus, “Bag her and get her into the Lab. Alive. I’ve got a fleet to save.” And as Ariel looks at him in disbelief, we cut away.
CAMPAIGN: Hyperion
Bridge, Console: A Dropship pilot tells Raynor that the Dropship fleet is waiting on his approval to dock, but the Protoss are making everyone nervous. Raynor tells the pilot to hang in there.
Bridge, Tychus: Tychus asks Raynor why they’re keeping her alive. Raynor, heavily shaken, says they’ll need a way to know how well the artifacts are working. When Tychus remains quiet, Raynor asks what happened to Tychus’s usual wit. Tychus says it’s not the time.
Research Lab, Stettman: Raynor asks if the Artifact is having any effect on Hanson. Stettman says it’s killing off her Zerg cells, but because the infestation is so complex and complete, the cells are regrowing faster than they’re dying. But if they get it to the recently infected colonists, the infestation just might be killed before it can take root.
Research Lab, Hanson: She’s in a huge-ass test tube next to the two artifact pieces, totally restrained and in a lot of pain from the artifact. Raynor tells her he’s coming back for her as soon as he saves the colonists.
Bridge, Console: Selendis warns Raynor that the Purification of Haven has commenced. She also says that the contaminated Dropships will have to be destroyed. Raynor says that he has a cure and it’s going to work, but Selendis says she can’t take that risk.
MISSION 17: The Purification
Objective: Sabotage the Purifier as it attempts to target down Dropships.
Logistics: Raynor and Tychus’s Raiders vs. Selendis’s Protoss.
Tech: Viking fleet sent by Valerian. No buildings.
Story: Raynor orders Stettman to clear every Dropship that passes through the Hyperion with the artifact. Yes, that means they only go through one at a time. In the meantime, Raynor and Tychus personally stage a “ground” assault on top of the Purifier ship, supported by air units. If the Raiders fail to get through Protoss defenses and damage the Purifier’s infrastructure in fast enough increments, it begins to lock on to Dropships or air units and take them out. Selendis’s pleas for Raynor to listen to reason turn into vengeful cries as his men continue to kill Protoss troops sent to stop them. Of course she’s the one not listening to reason, but Raynor isn’t helping. Stettman comes in over the comm saying all of the Dropships have been cleared, refueled, and are prepping to leave. Raynor says that with Hanson in custody, the colonists shouldn’t have any more nasty surprises. He gets ready to leave when Selendis, infuriated, orders the Protoss fleet to warp to another star system, leaving the Raiders’ air support behind. She doesn’t care about purifying anything anymore, she just wants Raynor dead. Raynor and his ground forces have to battle across the ship’s surface to get to the main bridge. Selendis promises him a very rude welcome. Raynor blows a hole in the ship’s side and his forces surge through, fighting Protoss inside the ship until they reach the main bridge where Selendis awaits.
Result: With the colonists saved, Raynor and Tychus breach the Purifier.
CINEMATIC 12: The Warning
Aboard the Purifier, Raynor’s squad does battle with Zealots and Templar. Despite acknowledging that the stakes are do-or-die, Raynor still makes a point of not killing Protoss when he can. Selendis easily dispatches the redshirts, and Raynor and Tychus barely survive her attack. The battle continues and Selendis links minds with Raynor in an attempt to break him, when Zeratul appears out of nowhere to stop the two sides from killing each other. Selendis’s hatred for Raynor is only surpassed by her respect for Zeratul, and when he asks them all to put down their arms and watch his memory crystals, or risk dooming the entire galaxy, they begrudgingly listen.
CAMPAIGN: Purifier
Raynor might be alive, but he’s not allowed to take one step off the bridge. He can walk around and marvel at Protoss technology, or pick up the dog tags of his fallen soldiers.
Bridge, Tychus: Tychus bemoans that nobody seems to be offering him a toke of the memory peace pipe. Raynor says that when Selendis tried to kill him, he got a little bit of her knowledge, but it’s all a blur right now.
Bridge, Selendis: Raynor finds her meditating over the memory shard.
Bridge, memory shard: Raynor jumps into Zeratul’s memories.
CINEMATIC 13: The Prophecy
Zeratul and Kerrigan, same old same old.
MISSION 18: Whispers of Doom
Zeratul runs around Blinking and shit.
CAMPAIGN: Purifier
Bridge, Tychus: Raynor tells Tychus everything he just saw.
Bridge, Selendis: Selendis is intrigued by Zeratul’s visions. She mocks Raynor for some slight inaccuracies in his vision, and how slowly he deciphered it, but seems to have calmed down from wanting his head on a stick.
MISSION 19: A Sinister Turn
Zeratul runs around killing Maar and shit.
CAMPAIGN: Purifier
Bridge, Selendis: Selendis and Raynor are both beginning to understand the stakes. She opens up some other areas of the ship for Raynor to explore, where he gets a glimpse of Protoss soldiers at their posts, and Protoss civilians walking around a greenery.
Bridge, Tychus: Tychus is upset about Raynor’s VIP treatment, and feels uneasy about being left alone with these Protoss who don’t speak out loud, but always watch him. He’s never seen Protoss before and killing a few of their buddies can’t have made a great impression.
MISSION 20: Echoes of the Future
I hope you didn’t think I ever intended to touch these missions. Because I don’t. Didn’t. Wouldn’t.
CAMPAIGN: Purifier
Bridge, Tychus: Raynor explains to Tychus that the Zerg are actually not malevolent, and that Zeratul’s intention is for him to save Kerrigan using the artifact! The artifact won’t just kill her, it could save her! Tychus grows worried about Raynor’s priorities.
Bridge, Selendis: Selendis can’t believe she’s seeing what she thinks she’s seeing. Zeratul wants them to help the Overmind that destroyed Aiur, and save the Queen of Blades that manipulated their people? She tells Raynor that if this is all Zeratul has to say for himself, Raynor is in a lot of trouble.
MISSION 21: In Utter Darkness
Zeratul dies in the future of the past and shit.
CAMPAIGN: Purifier
Bridge, Tychus: Raynor tells Tychus what will happen if they kill Kerrigan. Tychus can’t wrap his head around someone seeing the past in which someone else saw the future, and thinks it’s all way above his paygrade. Raynor assures him that the plan to use the artifact against Kerrigan hasn’t changed.
Bridge, Selendis: Selendis is crushed. As she sees it, her options are between seeing her people die out, or seeing her people once again become the pawns of the Queen of Blades. Zeratul was fooled during the Brood War and she thinks he’s being played with again. She can’t allow that to happen. Raynor attempts to convince her that the artifacts really do work, before they warped out Stettman had told him that the colonists were rid of their infestation, but Selendis knows the Queen of Blades can’t ever be trusted. She tells Raynor that he’s about to be tried in Protoss court. Tychus’s fate will be the same as Raynor’s. Tychus isn’t happy to hear it.
CINEMATIC 14: The Trial of James Raynor
Raynor is tried by a court of Templar which finds him guilty of all sorts of things that obviously lead to the Protoss death penalty. The Hyperion warps in under the command of Captain Swann. Selendis demands to know how the Terrans found them. Swann tells Raynor that he’d had a hunch that it might be a good idea to turn the locator Mengsk placed in Tychus’s suit back on, a few missions back, so… he did. The Bucephalus warps in under the command of Valerian Mengsk. The two sides begin attacking one another but things look grim for our Terran heroes when suddenly a third battlecruiser warps in captained by Mira Horner & Matt. It too joins the fray. In the chaos, Raynor and Tychus are able to hide long enough for Nova to appear, dispatch two nearby Zealots, and get them out to a waiting shuttle. The Hyperion warps out under cover fire from the other two battlecruisers, that soon warp out as well.
CAMPAIGN: Hyperion
The Hyperion has never been so lively. Matt and Nova talk to a hologram of Warfield on the bridge, Valerian and Stettman are watching over the captive Hanson in the Research Lab, Mira and Swann talk shop in the Armory. Tychus is getting drunk in the Bar.
Bridge, Matt: Matt is glad to hear that Raynor’s priorities are back on track. He’s sorry he wasn’t there to help with the siege of Korhal. Raynor admits he was so driven by vengeance, he almost killed Valerian – who, he now says, is obviously their one shot at making things right. Raynor says Valerian reminds him of Matt.
Bridge, Nova/Warfield: Nova and Warfield are planning the assault on Char. Nova has heard all about Raynor’s above-and-beyond efforts to save the people of Haven and has forgiven him for Tosh. Warfield still doesn’t trust Raynor, but has no choice because he’ll follow Valerian anywhere. Warfield says he’ll be able to get the two Dominion pieces of the artifact.
Research Lab, Stettman: Raynor thanks Stettman for the job he did saving the colonists. Stettman says that killing the Zerg half of Kerrigan will be much more difficult. Raynor recounts that they have two pieces of the artifact, Warfield should be able to steal the two in the Dominion’s possession, that only leaves Kerrigan’s – which she’ll be holding close to her chest on Char. But he can’t shake the feeling that he’s forgetting something.
Research Lab, Valerian: Valerian tells Raynor that he’s been putting everything they know about the artifact together, and it looks like they’re still missing a piece. Raynor realizes what he was forgetting was that when he linked minds with Selendis, he got a vision of another artifact piece held by a militant Protoss faction known as the Tal’darim. Valerian says that when he followed up on Dr. Narud’s employment history after the Moebius incident, Narud was very interested in a particular Protoss tribe that settled away from the rest. He thinks the two might be connected.
Research Lab, Hanson: Raynor tries to extract information about the whereabouts of Kerrigan’s artifact piece, but Hanson is not cooperating. She mocks him by reminding him about all the people that died at her hand. She tells him that the reason Mengsk never evacuated her people from Agria is she gave Kerrigan the location of all incoming rescue ships so that they could be destroyed. Hanson never worked for the Dominion. She was planted by Kerrigan to lie in wait for Raynor, because Kerrigan knew Raynor wouldn't be able to resist helping a pretty girl that needed saving. Raynor wonders how much of the real Dr. Hanson is left in this monster. She says none, but he doesn't look convinced.
Cantina, Tychus: Tychus is drinking his sorrows away. He explains that this thing is getting more and more complicated and the only way he can deal with it is by doing things he understands. He understands the deal they made with Valerian to kill Kerrigan and put him on the throne. Raynor says “Yeah…” Tychus has a sneaking suspicion that Raynor is doing his own simplifying, but coming to an altogether different conclusion.
MISSION 22: Supernova
Objective: Get last artifact piece from Tal’rezim before it burns up.
Logistics: Raiders vs. Tal’rdarim Protoss vs. Narud’s Terrans on Typhon XI.
Tech: Battlecruiser operational.
Story: Valerian tracks the Tal’darim to a highly-fortified settlement on a planet near a star that’s about to go supernova. Raynor attempts to establish peaceful contact, but the Tal’darim are extremely xenophobic. Raynor says there’s no time to play this one nice. They need the artifact yesterday, the future of the entire galaxy is at stake. When Valerian thinks Raynor is being slightly melodramatic, Tychus explains that Raynor is talking about the apocalyptic visions he got aboard the Purifier. Valerian has no idea what he’s talking about. Evil hybrids? De-infested Kerrigan the key to saving the entire galaxy? Raynor tells Tychus to shut up, but the damage has been done. Raynor hadn’t told anyone else about the visions. Valerian demands that Raynor get his head back in the game and focus on the reality, not some fantasy. With time running out, Raynor promises to honor their deal. In exchange, Valerian gives him access to a Battlecruiser fleet that is capable of bulldozing the settlement. During the mission, the Raiders stumble across another Terran camp – led by none other than Dr. Emil Narud, alive and breathing! Valerian demands to know how Narud escaped from Kerrigan, and Narud makes up a flimsy excuse. The player is allowed to choose between accepting Narud’s help to use an alternate attack path, or assaulting Narud’s camp to try and capture him. Regardless of the player’s actions, Narud gets away without a trace. During the mission, Tychus apologizes for telling Valerian the truth, but says the kid deserved to know. Raynor says this isn’t the time for a heart-to-heart. Tychus says that Raynor’s dreaming of riding off into the sunset with Kerrigan, that’s his way of making sense of this whole mess. Raynor says that he promised Valerian that he would kill Kerrigan and he meant it, that’s the end of the conversation. The Raiders bulldoze over the Tal’darim settlement and get the shard before the planet goes up in flames.
Result: Raiders get third artifact shard.
CINEMATIC 15: The Betrayal
Raynor relives Mengsk’s betrayal of Kerrigan in vivid detail.
CAMPAIGN: Hyperion
Everything is ready for Valerian’s invasion of Char.
END OF SECTION THREE
As before, feedback is welcome!




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