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Thread: who (p) vs shy (t) exhibition match

  1. #111

    Default Re: who (p) vs shy (t) exhibition match

    That had some seriously sweet warp in graphics.

  2. #112

    Default Re: who (p) vs shy (t) exhibition match

    Originally Posted by Pandonetho
    I'll have to see more than just 1 low quality game before I think Marauders are imba or not.
    I completely agree.

    The stim pack seems OP because he dropped the Marauders behind two defenseless mineral lines, which is the Protoss player's fault (not to mention the lack of effective counters); however, the Marauder might seem a little underpowered if you saw it trying to catch up to marines to engage in battle in the middle of the map, considering they travel at a very, very slow speed without the stim upgrade.

    Originally Posted by Pandonetho
    Right now, I love the Marauder's concept, but that unit is fugly as hell.
    Wish it could look less bulky and stuff.
    I guess I can see how people might have a problem with the excess of bulky, Terran units, but that's the beauty of the Terran.

    They're humans, therefore technologically inferior to the advanced Protoss, which control the sleek, shiny units; and obsessed with hastily built, powerful machines, which is exactly what the Marauders look like. But that's just my opinion. I actually would prefer a less bulky BC, but the Marauders look fine IMO.

  3. #113

    Default Re: who (p) vs shy (t) exhibition match

    Quote Originally Posted by Tritanis View Post
    I've watched the video another time and at the end marauder's attacks clearly don't trigger hardened shields.
    The hardened shield effect is way more flashy.
    They'd run out of shields by then most likely.

    Quote Originally Posted by dynamiK- View Post
    I said I'm not an expert, so don't take my word for it. I remember reading at the event center hall #3 is dedicated to SC2. I'm just trying to be optimistic :P

    Also, that Terran vs Protoss match - the Marauders shouldn't have stim pack in my opinion, or at least that healing Dropship has to go.
    Eh. There isn't much else to manage without stim pack. They're pretty Attack-Move-y otherwise.

    ...and getting rid of the Marauder having Stim Pack or the Med-evac dropship is not the way to go. Especially when altering stats fixes things just as well.

    Quote Originally Posted by Nicol Bolas View Post
    Maybe Marauders should get the equivalent of Stim, but with a different bit of research. That way, if you tech-switch to Marines, you have to research Marine Stim for them.
    I think they specifically don't want to do that. If there's a problem, they can just make the Marauder himself slower or make Stim percentage-based.

    Quote Originally Posted by TychusFindlay View Post
    RAAAAAWWWRRRRRR!!!!!!!

    /me thinks about how having a female unit called a Banshee could actually be seen as offensive to women.
    Um... what? A banshee is an Irish legend. A female spirit. How can it be rude?

  4. #114
    TheEconomist's Avatar Lord of Economics
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    Default Re: who (p) vs shy (t) exhibition match

    Quote Originally Posted by Aldrius View Post
    Um... what? A banshee is an Irish legend. A female spirit. How can it be rude?
    Because it is often used (in America at least) as a descriptor of a women similar to shrew or other similar names which cannot be put here.

  5. #115

    Default Re: who (p) vs shy (t) exhibition match

    Yah and what about those "Dark" templar?
    Last edited by ArcherofAiur; 07-24-2009 at 09:43 PM.

  6. #116

    Default Re: who (p) vs shy (t) exhibition match

    Quote Originally Posted by Pandonetho View Post
    Right now, I love the Marauder's concept, but that unit is fugly as hell.
    Wish it could look less bulky and stuff.

    Seriously, there was absolutely no problem with differentiating the firebat from the marine in SC1, pretty sure it's not that hard to make the marauder easily differentiable without making him wider than he is tall.

    He's the only unit that is completely unproportional. Honestly, no other unit in the game is as unproportional and ugly as him (cept the lurker who's just plain ugly).
    Me too he feels VERY disproportionate and cartoony and - dare I say it - Warcraft 3 like. He is literally more than twice the size of a marine by the looks of it.

  7. #117

    Default Re: who (p) vs shy (t) exhibition match

    the viking ground mode also has a goofy marauder like walk.

    the viking also has the worst lines and voice in the game.

  8. #118

    Default Re: who (p) vs shy (t) exhibition match

    Quote Originally Posted by warrior6 View Post
    the viking ground mode also has a goofy marauder like walk.

    the viking also has the most nerdy lines and voice in the game.
    Fixed.

    Granted they could have better Transformers lines than "Looks like the Big Boy needs a little training"... >_< But I guess it's supposed to be a reference to the fact that the Viking just finished training...? Meh.

    I dunno, I kinda love the Marauder's (which doesn't look remotely "WC3-ish" or cartoony...) and Viking's designs.

  9. #119

    Default Re: who (p) vs shy (t) exhibition match

    Quote Originally Posted by Aldrius View Post
    "Looks like the Big Boy needs a little training
    Worst Unit Phrase Ever

  10. #120

    Default Re: who (p) vs shy (t) exhibition match

    Quote Originally Posted by Aldrius View Post
    Fixed.

    Granted they could have better Transformers lines than "Looks like the Big Boy needs a little training"... >_< But I guess it's supposed to be a reference to the fact that the Viking just finished training...? Meh.
    i think its suppose to mean that the vikings neglect training...meaning that they don't need training and mock those who do.....

    still the worst RTS unit line in history...

    even the old red alert soviet russian accent lines of "reporting" and "yes sir" were AT LEAST 10 times better

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