I completely agree with this. First of all, Starcraft 2's SP isn't even half-assed, it's just mediocre compared to its multiplayer. However, if the game's multiplayer is groundbreaking and phenomenal then its SP shouldn't be weighed equally.So you're saying that if Valve had actually released some half-assed form of multiplayer to go along with Portal completely separate from its single player, the game would deserve a LOWER score? Sounds pretty fishy to me. If a game deserves a 10/10 and then adds something mediocre, mediocre or not that feature is still a bonus ON TOP OF the 10/10.
Just because SC2 has a single player and a multiplayer doesn't mean both are just as important in determining the game's intrinsic value, or its worth to gaming, and should be weighed equally. I can't begin to imagine what the appropriate split ought to be (50/50, 80/20, 100/0), but the very fact that that this is up for debate puts your grade school math logic to rest.
If all aspects should be weighed equally, then Red Dead Redemption deserves a much lower score as its multiplayer is clearly a just-for-fun addition to a game that was primarily meant to be single player. If both were rated equally as many of you are suggesting, then Red Read Redemption's overall rating should plummet cuz its multiplayer is incomparable to Reach, SC2, Black Ops, etc...
That's ridiculous as single player or multiplayer can be simple additions to the primary intentions of a particular game. IMO, Starcraft is primarily a multiplayer game, and therefore it should be judged more so based on that aspect than single player, as should Reach, Black Ops, etc...
And games like Red Dead Redemption should be judged primarily on single player as that is clearly the main portion of the game.




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