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Thread: Any SCL mods heading to Irvine CA this week?

  1. #101

    Default Re: Any SCL mods heading to Irvine CA this week?

    Quote Originally Posted by Sydarm View Post

    Seriously, wtf are they doing over there


    /rage
    Besides working on a very anticipated game?

  2. #102
    Pandonetho's Avatar SC:L Addict
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    Default Re: Any SCL mods heading to Irvine CA this week?

    No one gives a flying fuck about single player info.. no one's going to be able to play it for another 6 months anyways, stop with these useless press events and just fucking finish bnet so you can get beta out the door.

    Get beta out the door, and during beta have a single player press event.
    It's their game, they'll do whatever they want with it.
    You're just having a PMS because you think Blizzard owes you the beta or something.
    Last edited by Gradius; 07-20-2009 at 07:05 PM. Reason: cleanup

  3. #103

    Default Re: Any SCL mods heading to Irvine CA this week?

    Quote Originally Posted by Sydarm View Post
    No one gives a flying fuck about single player info.. no one's going to be able to play it for another 6 months anyways, stop with these useless press events and just fucking finish bnet so you can get beta out the door.

    Get beta out the door, and during beta have a single player press event.

    /rage
    So I suppose people didn't care about the game two years ago when they heard about it? Because it was 'years away'?

    People care about single-player info. I don't really (well maybe some more mechanics, I'd love to see a story-unimportant mission or how they put a mission together but I don't want to see anymore storyline), but some people do.

    But anyway, I do want to see beta soon, these friggin NDAs just bug me a lot. Especially needlessly long ones. (Seriously. Wasn't the last one like a week long? Why is this one two weeks?)

    You're just having a PMS because you think Blizzard owes you the beta or something.
    Well, they don't owe anybody the beta, but it's getting really frustrating to watch the process at this point. They're clearly happy with the build, so they're not changing much (or they're putting in really stupid things that they know they'll change) so they don't really have much info to share with us. It's not that they're holding anything close to their hearts.

  4. #104
    Pandonetho's Avatar SC:L Addict
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    Default Re: Any SCL mods heading to Irvine CA this week?

    Yeah, I really have no clue why they NDA this stuff.

    The information from the last one was not worth an NDA.
    I doubt this one will either.

    From the last press conference we got more gameplay info, and that was it IIRC. There was nothing that required an NDA.

  5. #105

    Default Re: Any SCL mods heading to Irvine CA this week?

    Quote Originally Posted by Pandonetho View Post
    Yeah, I really have no clue why they NDA this stuff.

    The information from the last one was not worth an NDA.
    I doubt this one will either.

    From the last press conference we got more gameplay info, and that was it IIRC. There was nothing that required an NDA.
    Well if they issued the NDA before the event it could have been just a matter of, they didnt get there shit together in time to show off what they really wanted to.

  6. #106

    Default Re: Any SCL mods heading to Irvine CA this week?

    What if it's Bnet 2.0 information?

    I can see it being stuff TL would skip out on, if it's Bnet features that don't actually relate to SC2's gameplay. Would they need to care about advanced chatroom options or custom avatars?

  7. #107
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    Default Re: Any SCL mods heading to Irvine CA this week?

    Quote Originally Posted by trace wm View Post
    quote from Last Romantic of TL.net:



    If LR is being straight up with us then it's reasonable to say this press deal has nothing to do with the beta. (My guess is campaign info - tl is all about the pro scene and multiplayer)
    More like they got snubbed this time around because they were fucking retards about the NDA last time.

  8. #108
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    Default Re: Any SCL mods heading to Irvine CA this week?

    Quote Originally Posted by Sydarm View Post
    No one gives a flying fuck about single player info.. no one's going to be able to play it for another 6 months anyways, stop with these useless press events and just fucking finish bnet so you can get beta out the door.

    Get beta out the door, and during beta have a single player press event.


    /rage
    This man makes a valid point, wrong about caring about single player info but this should be the process:

    1. They release beta, shit ton of hype
    2. Towards the middle/end , after blizzcon, they have the media week about single player to renew interest in hype in the game before they ship it

  9. #109

    Default Re: Any SCL mods heading to Irvine CA this week?

    Quote Originally Posted by Hav0x View Post
    August.
    The first minute of August, PST?

  10. #110
    Pandonetho's Avatar SC:L Addict
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    Default Re: Any SCL mods heading to Irvine CA this week?

    The first minute of August, PST?
    One can only hope.

    I'm leaning towards the other option, which is the last minute of August.

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