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Thread: Making Corruptor Harass-errific

  1. #1

    Default Making Corruptor Harass-errific

    The Corruptor is a pretty lame unit. Balance-wise it has a role -- it's good against Colossi and it's good against Battlecruisers, but gameplay-wise, it's just lame. Vikings, Banshees, Ravens can effectively harass. Phoenixes and Void Rays can effectively harass. But for the Zerg it's only the Mutalisk. There was also some bit of BlizzCon interview circulating that said Blizzard acknowledges that Zerg harass options are limited in tier 2.

    This got me thinking about changes we could get with HOTS. The moment Terrans scan a Spire going up, they start building Missile Turrets, right? In 99 games out of 100, that Spire is making Mutalisks, and those Mutalisks are going economy hunting.

    What if we turn such presumption into a mistake?

    Spawn Broodlings -- 75 energy, 9 range

    The Corruptor sends out a sac targeting a building. The sac shows up as a giant glowing larval sac with a timer. Once the timer (say, 15 seconds) reaches 0, 5 Broodlings pop out ready to unleash hell.

    By itself a Corruptor would be able to accomplish little. Broodlings naturally have a lifespan of only 8 seconds. But even in small packs of 3-4 they'd be able to wreak some definite havoc on any Terran who decides that Missile Turrets are defense enough for an OC expansion. The idea behind the 15 second delay is that there would be no warning when the sacs hit the structure. If there IS a warning, no delay would be necessary.

    What I like about this is that the counters to this and to Mutas -- the other unit that could come out of a Spire -- are polar opposite. Thoughts?
    http://img687.imageshack.us/img687/7699/commun1.png

  2. #2

    Default Re: Making Corruptor Harass-errific

    I really like idea!
    Since Corruptors turn into Broodlords anyways, it seems fitting that the "lesser evolved" form would have something to do with broodlings too.
    And I totaly agree; besides their avatar, Corruptors are lame as hell
    KCCO

  3. #3
    Lopan91's Avatar Junior Member
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    Default Re: Making Corruptor Harass-errific

    its a nice thought but it would need to be tweeked a lot in order not to totally make broodlords worthless

  4. #4

    Default Re: Making Corruptor Harass-errific

    Originally, corruptor where able to prevent a building to produce. This ability is now on the overseer. This is an harass spell on the wrong unit imo. The actual spell of the corrupter is a little lame too and very underused.

    Your idea bring up something interesting.

  5. #5

    Default Re: Making Corruptor Harass-errific

    Interesting spellcasting is what I hope we see added in hots, not more units shoehorned in. Great idea.
    I would rather be a superb meteor, every atom of me in magnificent glow, than a sleepy and permanent planet.

  6. #6

    Default Re: Making Corruptor Harass-errific

    Quote Originally Posted by Lopan91 View Post
    its a nice thought but it would need to be tweeked a lot in order not to totally make broodlords worthless
    Pretty much this. I like the idea but this ability might be too powerful that will overshadow the purpose of brood lords. If this ability were patched in-game, I might as well mass corrupters to harass a base instead of morphing them into BLs. Of course, them being able to spawn only on buildings also helps them not to be too powerful. Great idea though

    Yours Truly,
    SonOfChaos

  7. #7
    Lopan91's Avatar Junior Member
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    Default Re: Making Corruptor Harass-errific

    what if you could make the corrupter explode out broodlings and its based on the corrupters health(sacrificing corrupters). for example you have a corrupter at 100% health so it will spawn 4 broodlings when it sacrifices itself 75% 3 broodlings, 50% 2 broodlings, and 25% 1 broodling. I feel this way it wouldnt make corrupters over take broodlords and you have to make a tuff decision on what you want to do with them.

  8. #8

    Default Re: Making Corruptor Harass-errific

    Very original idea...I dig it!

  9. #9
    dustinbrowder's Avatar Banned
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    Default Re: Making Corruptor Harass-errific

    nah, since its not instant it is going to suck.

  10. #10
    MajinX's Avatar Junior Member
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    Default Re: Making Corruptor Harass-errific

    Quote Originally Posted by dustinbrowder View Post
    nah, since its not instant it is going to suck.
    :S not all spells need to be amazing. Can u imagine 8 corrupters (which is a reasonable amount) instantly spawning 40 broodlings in an expansion, think about the OPness of it. The 15 seconds is a great balance idea so the move doesnt get abused.

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