Alright, Ive played all of the levels. I think the space battle needs some work and the last level's triggere should be expanded. The base defense while gathering resources is one of my favorites so is the thrid level.
01-11-2010, 12:46 AM
#41
Alright, Ive played all of the levels. I think the space battle needs some work and the last level's triggere should be expanded. The base defense while gathering resources is one of my favorites so is the thrid level.
01-14-2010, 11:49 AM
#42
My dear friend, what took you so long? I thought I had fallen into oblivion!
Could you elaborate a bit more? what specifically needs more work, etc. Now that you've played the whole thing, what is your opinion about it?
On a side note, have you tried my Ion Cannon experiment? it's on the previous page.
01-15-2010, 02:13 PM
#43
School. Terrible mid terms and later half of school semester ripped by free time to shreds.
The main thing that needs to be worked out is dialogue and the kinks with the difficulty. Some levels are really easy, some are horrendously difficult. I liked it very much and it would be great if you converted it to SC2.Could you elaborate a bit more? what specifically needs more work, etc. Now that you've played the whole thing, what is your opinion about it?
Could you explain?On a side note, have you tried my Ion Cannon experiment? it's on the previous page.
01-16-2010, 04:22 PM
#44
Hmm yeah, school is important, it also delayed my progress.
which ones are too easy and which ones too difficult?
I think the Space battle was hard... did you go the alternate campaign level?
(In the previous map, when gathering a fleet, if you destroyed too many Terran buildings, you would go with Zeratul instead.
Perhaps I should decrease the value and warn "if you destroy any terran builidng[...]" Tassadar didn't want to destroy the terrans you know...)
Well, just check this post which is in this thread in the fourth page. there's a link to download a code experiment I made.
Last edited by Josue; 01-16-2010 at 04:31 PM. Reason: something I forgot
01-16-2010, 04:50 PM
#45
The easiest one would have to be the third level and the gathering of minerals for the fleet. The hardest would be the last level(if you tried to build a base, it was easy doing a blitzkrieg.) and the space battle. I did take a look at the alternate level, but I did not finish that one. It seems to be an interesting idea. The second level was a little hard, but not too much.
That probably would be best.Perhaps I should decrease the value and warn "if you destroy any terran builidng[...]" Tassadar didn't want to destroy the terrans you know...)
The link doesn't work.Well, just check this post which is in this thread in the fourth page. there's a link to download a code experiment I made.
01-18-2010, 05:25 PM
#46
Ion Cannon Operational
If it doesn't work now, I'll consider storing my stuff somewhere else...
01-18-2010, 11:13 PM
#47