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Thread: New stuff in HOTS to make it worthwhile?

  1. #31

    Default Re: New stuff in HOTS to make it worthwhile?

    Quote Originally Posted by Sarov View Post
    Perhaps but many people will become more annoyed or angry especially if they are already in either of those emotional states. Or it just turns into an insult trade.
    Trade is good though, especially in this faltering economy.

    Damn housing market!

  2. #32

    Default Re: New stuff in HOTS to make it worthwhile?

    New tilesets
    New units for every race
    Missing SC1 units coming back at least for Galaxy Editor
    Chance to make custom campaigns like in Warcraft III (that mechanic was perfect, why not implementing it in SC2?)
    Longer missions (Wol was too short! Finished it in only 4 days!)
    Return of the U.E.D. :-)

  3. #33

    Default Re: New stuff in HOTS to make it worthwhile?

    Quote Originally Posted by Blizzmaniac View Post
    Longer missions (Wol was too short! Finished it in only 4 days!)
    4 Days? You must not have a lot of time to play, WoL can be beat in well under 10 hours.

  4. #34
    spychi's Avatar SC:L Addict
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    Default Re: New stuff in HOTS to make it worthwhile?

    Quote Originally Posted by DemolitionSquid View Post
    4 Days? You must not have a lot of time to play, WoL can be beat in well under 10 hours.
    lol I have the under 8 hours achivement

    Mass Effect Universe Fan, I support Mass Effect 2 and Battlefield: Bad Company 2 for Game of the year award! ME2 still is being the best rated game this year! Keep it up

  5. #35

    Default Re: New stuff in HOTS to make it worthwhile?

    Quote Originally Posted by spychi View Post
    lol I have the under 8 hours achivement
    That's easy if you only do the 19 required missions.

  6. #36
    spychi's Avatar SC:L Addict
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    Default Re: New stuff in HOTS to make it worthwhile?

    Quote Originally Posted by DemolitionSquid View Post
    That's easy if you only do the 19 required missions.
    I actually missed 2 last prophecy missions and 2 missions of choice, but I finished the bonus mission though

    Mass Effect Universe Fan, I support Mass Effect 2 and Battlefield: Bad Company 2 for Game of the year award! ME2 still is being the best rated game this year! Keep it up

  7. #37
    dustinbrowder's Avatar Banned
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    Default Re: New stuff in HOTS to make it worthwhile?

    That sucks, would never rush to finish a game.

  8. #38

    Default Re: New stuff in HOTS to make it worthwhile?

    Quote Originally Posted by DemolitionSquid View Post
    Telling a moron hes a moron isn't trolling. Its honest constructive criticism.

    SC2 has oodles of Rock/Paper/Scissors type play. There's a ridiculous amount of hard counters.

    Simply put, different is interesting. StarCraft could only have 1 unit for each race and be balanced, but no one would want to play that. Variety and novelty rule, that's why abominations like the Thor get to exist. The Void Ray is different, and holds a vital role in the Protoss army. You just want it gone because you're not happy with its balance, which is truly pathetic because that can be fixed over time.
    What vital role!!?!?! What gameplay is there with Voidrays? I haven't seen one good voidray play in any GSL or MLG games ever.

    The unit itself isn't interesting. Marauders are hell of a lot more interesting than Voidrays can ever be. They need more units like the marauder in the game.

  9. #39
    spychi's Avatar SC:L Addict
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    Default Re: New stuff in HOTS to make it worthwhile?

    Quote Originally Posted by Wankey View Post
    They need more units like the marauder in the game.
    hah, to kill the balance again?

    Mass Effect Universe Fan, I support Mass Effect 2 and Battlefield: Bad Company 2 for Game of the year award! ME2 still is being the best rated game this year! Keep it up

  10. #40

    Default Re: New stuff in HOTS to make it worthwhile?

    Quote Originally Posted by Wankey View Post
    What vital role!!?!?! What gameplay is there with Voidrays? I haven't seen one good voidray play in any GSL or MLG games ever.

    The unit itself isn't interesting. Marauders are hell of a lot more interesting than Voidrays can ever be. They need more units like the marauder in the game.
    WTF? How is the Marauder interesting? It deals ridiculous damage to Armored units and buildings, are very cheap, and kill any micro opportunity for the enemy by making it's units move at a stupidly slow rate. Try to micro a slowed-down Zealot, just to have it killed without doing anything and tell me if that's fun.

    I agree in that the Void Ray has serious issues, and could be a lot more interesting with modifications. The "wait to do damage" mechanic isn't really working well. I would try a reverse-VR mechanic instead: make heavy damage for x seconds, then the damage gets lower until the unit is y seconds without shooting.

    .
    Last edited by Norfindel; 11-17-2010 at 07:59 AM.

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