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Thread: Macro Mechanics Discussion Thread

  1. #3211

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by sandwich_bird View Post
    Btw, what does this have to do with macro mechanics? I've been wanting to close this thread for a while now. If you continue the off-topicness, I will finally have a reason to close it
    I meant what reviews will say about the macro system specifically. I believe that this has been a wholely overlooked issue in beta. It has taken a back seat to more pressing issues like BNET 2.0's suckage and the ultraling. My perdiction is that upon release macro will once again rear its head and people will wonder why Blizzard didnt spend more effort improving it.


    Here is a good example of what may be to come

    http://www.gamasutra.com/blogs/JoshB..._Secretary.php
    Last edited by ArcherofAiur; 05-23-2010 at 05:03 PM.

  2. #3212

    Default Re: Macro Mechanics Discussion Thread

    Reviewers have no idea about RTSs or Starcraft in general let alone an opinion on how Macro Mechanics affect the game. Most likely they won't mention it or if they do they'll just say it's "cool".

  3. #3213

    Default Re: Macro Mechanics Discussion Thread

    I warned you all. I really tried my best.

  4. #3214

    Default Re: Macro Mechanics Discussion Thread



    ROFL
    Last edited by ArcherofAiur; 05-23-2010 at 10:50 PM.

  5. #3215

    Default Re: Macro Mechanics Discussion Thread

    AWW you beat me to it!!!

    I JUST watched it XD

  6. #3216

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by ArcherofAiur View Post
    I meant what reviews will say about the macro system specifically. I believe that this has been a wholely overlooked issue in beta. It has taken a back seat to more pressing issues like BNET 2.0's suckage and the ultraling. My perdiction is that upon release macro will once again rear its head and people will wonder why Blizzard didnt spend more effort improving it.


    Here is a good example of what may be to come

    http://www.gamasutra.com/blogs/JoshB..._Secretary.php
    In the case of macro mechanics.. Reviewers are going to really lay into SCII...and not just IGN, but all of the big reviewers. If they don't, then money has exchanged hands.


  7. #3217

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by ArcherofAiur View Post


    ROFL
    LOL! But really, what's the difference between SL and MULEs? Is it so deep of a difference?

  8. #3218

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by Norfindel View Post
    LOL! But really, what's the difference between SL and MULEs? Is it so deep of a difference?
    The difference is Decision Making



    Demo likes to say the Macro Mechanics have been nothing but fail. He is wrong. Orbital Command and Chronoboost have been incredibly great additions to the game.

  9. #3219

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by ArcherofAiur View Post
    Demo likes to say the Macro Mechanics have been nothing but fail. He is wrong. Orbital Command and Chronoboost have been incredibly great additions to the game.
    The OCC is good. MULES and CB are not. I hate them.

  10. #3220

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by DemolitionSquid View Post
    The OCC is good. MULES and CB are not. I hate them.
    MULEs and CB are awesome. They add so much to Starcraft gameplay. Im sorry your not good at them.

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