12-01-2009, 07:08 PM
#2381
12-01-2009, 07:09 PM
#2382
IT'S ALIVE!!!x
Couldn't you've just waited until they actually released the info![]()
12-01-2009, 07:18 PM
#2383
Up until this point everyone has been so focused on the Obelisk. Anytime conversation turns to the OC or Queen people always interject "Obelisks worst fix that first". Well now is the chance to find out what people think of the OC/Queen before the Protoss mechanic steals the limelight again.
So what do people think? Are the OC and Queen good or do you just not like the macro mechanics period?
12-01-2009, 07:20 PM
#2384
12-01-2009, 07:20 PM
#2385
12-01-2009, 07:22 PM
#2386
There is no "now". We know they're fixing it, but we don't know any sort of specifics.
12-01-2009, 07:24 PM
#2387
And how do you do that without interfereing with this?
Also we have a bunch of macro mechanics in the game to encourage players to control their economy better, because as you know in Starcraft, economy is king. One of the things that we loved about the original Starcraft was not so much that we want you to click a bunch, but that there was a lot of tension between players who were micro-oriented and players who were economy-oriented. For instance, if you are playing Zerg and are micro-oriented and I'm playing Zerg and I'm economy-oriented, we're kind of playing two different races — not exactly, but a little bit. We're having a very different experience, and that style difference now becomes the interesting problem for both of us, and that is what we're really pursuing with a lot of this stuff.
-Dustin Browder
We're at now now.
12-01-2009, 07:44 PM
#2388
12-01-2009, 07:47 PM
#2389
12-01-2009, 07:49 PM
#2390