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Thread: Macro Mechanics Discussion Thread

  1. #2381

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by ArcherofAiur View Post
    What do you guys think of the Orbital Command and Queen? If Blizzard succeeds with the Protoss version are the other macro canidates ready for beta testing?
    They are still APM sinks, but at least they are far easier to balance.

  2. #2382

    Default Re: Macro Mechanics Discussion Thread

    IT'S ALIVE!!!x



    Couldn't you've just waited until they actually released the info

  3. #2383

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by n00bonicPlague View Post
    IT'S ALIVE!!!x



    Couldn't you've just waited until they actually released the info
    Up until this point everyone has been so focused on the Obelisk. Anytime conversation turns to the OC or Queen people always interject "Obelisks worst fix that first". Well now is the chance to find out what people think of the OC/Queen before the Protoss mechanic steals the limelight again.


    So what do people think? Are the OC and Queen good or do you just not like the macro mechanics period?
    Last edited by ArcherofAiur; 12-01-2009 at 07:20 PM.

  4. #2384

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by ArcherofAiur View Post
    Up until this point everyone has been so focused on the Obelisk. Anytime conversation turns to the OC or Queen people always interject "Obelisks worst fix that first". Well now...
    Well now fix SL and MULE by making them not APM sinks. Duh.

  5. #2385
    Sarov's Avatar The Enforcer
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    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by n00bonicPlague View Post
    IT'S ALIVE!!!x


    But seriously, you guys can continue the discussions. Just please keep it from turning into a flamefest or a personal attack.

  6. #2386

    Default Re: Macro Mechanics Discussion Thread

    There is no "now". We know they're fixing it, but we don't know any sort of specifics.

  7. #2387

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by DemolitionSquid View Post
    Well now fix SL and MULE by making them not APM sinks. Duh.
    And how do you do that without interfereing with this?

    Also we have a bunch of macro mechanics in the game to encourage players to control their economy better, because as you know in Starcraft, economy is king. One of the things that we loved about the original Starcraft was not so much that we want you to click a bunch, but that there was a lot of tension between players who were micro-oriented and players who were economy-oriented. For instance, if you are playing Zerg and are micro-oriented and I'm playing Zerg and I'm economy-oriented, we're kind of playing two different races — not exactly, but a little bit. We're having a very different experience, and that style difference now becomes the interesting problem for both of us, and that is what we're really pursuing with a lot of this stuff.
    -Dustin Browder

    Quote Originally Posted by n00bonicPlague View Post
    There is no "now".
    We're at now now.

  8. #2388

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by ArcherofAiur View Post
    We're at now now.
    That was then. This is now.

    Quote Originally Posted by Sarov View Post
    You're my kind of woman, Sarov
    Now if you know anything about me, you know what this is, so you might as well click it.
    Hidden Content:

  9. #2389

    Default Re: Macro Mechanics Discussion Thread

    Quote Originally Posted by ArcherofAiur View Post
    And how do you do that without interfering with this?
    What on earth do you mean?

    Quote Originally Posted by ArcherofAiur View Post
    We're at now now.

  10. #2390

    Default Re: Macro Mechanics Discussion Thread

    How do you seperate macro oriented players from micro players without a macro action that precludes micro?

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