For the Zergs, the ability to build, anywhere on the creep, a structure that would serve as a barricade, or to block sight, or both. It could be similar to the claw-like towers we've seen in infested terrain in the single player campaign (called "Char Spire" in the editor), and you could "grow" it in a certain direction to block a specific path.
This could use the same mechanic as the creep tumor, maybe even an evolution from it. It'd be an interesting macro gimmick that would put more emphasis on map control and queens. think of it as some sort of permanent force field with hit points that could maybe also block sight.
Or maybe it'd be terribly useless. Depends on how strong and costly it'd be. But it'd certainly be pretty.




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