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Thread: Expansion Units

  1. #91
    TheEconomist's Avatar Lord of Economics
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    Default Re: Expansion Units

    *sigh*

    I was referring to this statement:

    Quite frankly, the Viking just fucking owns. Cheap, can be produced in pairs, and a strong long ranged attack. If you're having trouble with Mutas, skip the Thor and just get more Vikings. It really is a flying Goliath.
    To which I said, basically, "You can counter Vikings with Mutalisks if you use them right, but, even if you couldn't, your ground army would destroy them either way".

    What say you to this?

    Quote Originally Posted by DemolitionSquid View Post
    Man, who knew debating on a forum was wrong.
    You aren't debating. You're seeing something that doesn't COMPLETELY agree with you and then insulting that person or casting their arguments aside because they're "trolling nonsense". That's not debating. That's living in your own little world and not letting anything challenge your arrogance. No wonder you're so unhappy and have to take it out on others
    Last edited by TheEconomist; 01-14-2011 at 01:03 AM.



    Rest In Peace, Old Friend.

  2. #92

    Default Re: Expansion Units

    Quote Originally Posted by TychusFindlay View Post
    *sigh*

    I was referring to this statement:
    Oh, that one. Suggesting substituting Vikings for Thors to have a more mobile but more fragile army is a terrible idea.

    Wait, no its not.

    And just for clarification, in that 2v2, I kept building Stalkers because I was feeding them to Gradius with shared control so he could micro them along with his own. And it worked. Well played.
    Last edited by DemolitionSquid; 01-14-2011 at 01:00 AM.

  3. #93
    TheEconomist's Avatar Lord of Economics
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    Default Re: Expansion Units

    ... It didn't work ....

    Ignoring the laziness of letting you kill my expansions instead of sending my units 4 ft away to defend it (saving them would ensure a longer game which I did not want) and the constant accidental reactor making lulz, I gave up due to my strong desire to sleep. I had fully expected the rush to fail and then to be overrun. However, I was not. I only joined the game to have a nice conversation with my good friend Gradius.

    Back on the Vikings thing, you said "Viking just fucking owns". It doesn't. At all. Besides, I don't think I've ever seen a single progamer rely on Vikings for their AA. But, I guess you would know better than them, wouldn't you



    Rest In Peace, Old Friend.

  4. #94

    Default Re: Expansion Units

    Quote Originally Posted by TychusFindlay View Post
    Back on the Vikings thing, you said "Viking just fucking owns". It doesn't. At all. Besides, I don't think I've ever seen a single progamer rely on Vikings for their AA. But, I guess you would know better than them, wouldn't you
    Vikings are a staple unit in TvT and TvP. They are less seen in TvZ because hey, Thors. That doesn't mean they blow there though. Your logic is a farce.

  5. #95
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    Default Re: Expansion Units

    For the Zergs, as long as its a unit that can be spawned from another unit, I'm all for it (lurker, Infested Terran, Broodlord). Its perfectly in tune with Zerg lore (the emphasis on evolution), you can chose the location you desire, and more importantly, it saves larva. This mechanic got great strategical dept.
    Last edited by B~E; 01-14-2011 at 02:47 AM.

  6. #96
    TheEconomist's Avatar Lord of Economics
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    Default Re: Expansion Units

    Quote Originally Posted by DemolitionSquid View Post
    Vikings are a staple unit in TvT and TvP. They are less seen in TvZ because hey, Thors. That doesn't mean they blow there though. Your logic is a farce.
    Go ahead and use your mass Vikings in the lower leagues if you want. You can pretty much do anything you want there. But, when you start playing mid-Gold, you'll know why you're losing (if you even play Terran).



    Rest In Peace, Old Friend.

  7. #97
    Arcopix's Avatar Junior Member
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    Default Re: Expansion Units

    Sorry for interrupting the the troll subtopic ...

    Back to expansion units suggestions:

    Cloaked zerg... Lurker (I still love it) or something new would come in handy. Both Terrans & Protoss have powerful cloaked unit which is capable to end-game or to save-arse. I know I can burrow my Banelings or I can burrow my entire army, move my roaches underground cetra, but zerg still lacks cloaked unit that can attack while it is cloaked/invisible/burrowed...

    Tier 1.5 AA for zerg. Yeah, zergy again. At the current moment the swarm is dependent on getting static defense via evo chamber or via queens and both of those are not a real AA counter especially when attempting to attack. Both Protoss and Terran have viable options in early AA counter (marines, stalkers) which resides on tier 1/1.5. This new unit might have restrictions to minimal range (e.g. cannot attack air units directly above them).

    About our beloved Protoss - what would you think about a new ground armored caster unit (not necessary new or old) with the following set of skills: instant kill of ground biological unit (100 to 150 energy), halting defense (stopping targeted static defense building from operation for X seconds) and reflect damage skill...

    Regards,
    Arcopix

  8. #98

    Default Re: Expansion Units

    Tychus and DS: i think yuore both talking past eachother and generally failing to argue the point instead of the person.

    there is interpretation to be made in either directions for points youre trying to make;

    DS saying vikigns are a staple unit: i agree! they are used extenively to shoot down colossi and to wage for air control to allow spotting for tanks in TvT, and hes obviously also correct in that they are less prominent vs Zerg due to thors and whatnot. ofcoruse, its more complicated than that, but i have no reason to assume he or anyone reading his post dont get that.

    Sadly however, Tycus is too buisy arguing the person and the fact that he "sucks at the game" that there is no pause to consdier possible intepretation of DS arguemtns that are actually reasonable.



    to the point: yes, mutas can counter vikings. in a vakuum they will do it quite effectively. but in real situations there are typically marines and maybe even thors around to complicate things, while a viking user will never engage a superior count of mutas head-on or even venture too far out of ground cover.

    Vikings are mostly a minor disturbance for the zerg 'till it starts craving broodlords. by then, the means of dealing with any vikings is quite situational
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  9. #99
    TheEconomist's Avatar Lord of Economics
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    Default Re: Expansion Units

    Quote Originally Posted by Todie View Post
    DS saying vikigns are a staple unit
    No, he's not. He's saying they "fucking own" Mutalisks which is far from the truth. I was simply arguing my point. I only went off on other side things because he said that I "was trolling nonsense" and it annoys me how he can argue with top ladder players (not me) when he plays a game every once in a blue moon and is a lower league.

    You misunderstand the conversation and have only read his back pedaling. Read what he said before he started to try to change his tone. Also, TvT and TvP are irrelevant to the conservation concerning "Mutalisks vs Vikings". Why do people keep bringing it up?

    Vikings are mostly a minor disturbance for the zerg 'till it starts craving broodlords.
    So they aren't instant win against Mutalisks? So you agree with me? What's the purpose of your post? You need to read from the beginning; not just the side steps that came after I showed him his fallacy and others disagreed with him.
    Last edited by TheEconomist; 01-14-2011 at 12:02 PM.



    Rest In Peace, Old Friend.

  10. #100

    Default Re: Expansion Units

    Quote Originally Posted by TychusFindlay View Post
    So they aren't instant win against Mutalisks? So you agree with me? What's the purpose of your post? You need to read from the beginning; not just the side steps that came after I showed him his fallacy and others disagreed with him.
    Just because he says that " they are a minor disturbance for zerg until BL's ", doesn't meaning he's agreeing with anyone. He's simply stating a fact.

    On topic : I really hope that additional unit's adding to the game, will make mirror matchups more... exiting.
    I mainly think about PvP here ( But from what i hear, ZvZ and TvT are just as boring, even though i like watching TvT. ). Right now, the matchup is solely about colossus, and it rarely even gets to that point because of 4 gates etc.
    A solid counter to the colussus, and in general more possibilities gameplay would make the matchup much more interesting.

    So, i'm hoping for some super single target DPS unit.


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