The only hard thing about zerg is to use the creep tumours all the time.
10-02-2010, 05:56 AM
#91
The only hard thing about zerg is to use the creep tumours all the time.
10-02-2010, 05:59 AM
#92
It's being shown that it's not Zerg that suck, it's that Zerg players just aren't that good. As we've just seen, the supposed Kulas imbalance against Zerg with the ledges has just been disproved convincingly. Idra would still be in the tournament if he spotted the hidden expand within like an hour of it being up. Bad play != race being imbalanced.
I really need to change this...
Check out my maps: Maul's Spirial Turret Defense and Maul's Risk: Bel'shir
10-02-2010, 06:41 AM
#93
Yeh.. And didnt like 3 days ago.. I made the point WHY do we not see more zergs using drops?? Like a Bulldog style drop?? I really believed that was the key to zergs winning, and look at Fruitdealer today, doing it at least 4 of the 5 games to great affect (dropping banelings behind the tanks everytime he pushes out)..
Zergs just need to learn how to play more like Cool, and less like Idra from beta. That is all it takes, and we will see an insane zerg swing in top level play.
10-02-2010, 06:45 AM
#94
I'll totally agree that what is being mistrued as "imbalance" is merely people not understanding how creep spread works and the advantage it gives. Its almost as significant as larva inject, or mules, or chronoboost, yet we hardly see any zergs using it to its potential except the very very top players.
10-02-2010, 07:02 AM
#95
"Zerg Officially Suck"
Zerg just officially won first place in the GSL (largest sc2 tournemant ever) netting himself 1,000,000 yuan(?) or about $85,000 US
10-02-2010, 07:08 AM
#96
Last edited by Maul; 10-02-2010 at 07:28 AM.
I really need to change this...
Check out my maps: Maul's Spirial Turret Defense and Maul's Risk: Bel'shir
10-02-2010, 07:33 AM
#97
That doesn't change anything. For all we know it could be pre-determined by Blizzard to disprove the Zerg theories and give COOL +2 minerals as a cheat. Its on their servers so they can do whatever they want.
10-02-2010, 07:35 AM
#98
I really need to change this...
Check out my maps: Maul's Spirial Turret Defense and Maul's Risk: Bel'shir
10-02-2010, 08:29 AM
#99
I lol'd so hard...
It change a lot actually and it says that Zerg just aren't creative and don't know how to play Zerg to full potential. Majority of them are following BW Zerg with just mass expanding and massing...
They don't use Infestors enough because they are hard to use, they are not using Baneling bombs with drop because they are risky and hard to use. They are not spreading the creep properly, not using transfusion to counter early pushes or to heal red Roaches and Mutas.
They are all going Ling/Roach/Hydras/Mutas and rush Ultras, and when they lose, they all jump to the same bandwagon "Yeah, Zerg indeed really sucks..."
I think Cool really showed well how Zerg is supposed to be played.
Destroying all of the Terrans with just one loss to the IntoTheRainbow, really well done.
"Living for the Swarm!"
10-02-2010, 11:01 AM
#100
I think that still doesn't change the fact that the Zerg has to work harder to win in my opinion. I might be biased though, since I only play Zerg and have a lot of problems with dealing with early game pressure from especially Terran (helions) and Protoss.
Ofcourse, feel free to dismiss my input as I'm only playing for 3 days and still don't get the hang of how to play Zerg properly.