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Thread: Zerg officially suck

  1. #61

    Default Re: Zerg officially suck

    If by consistency you mean that a tiny mistake as Zerg will have huge repercussions, yeah I could agree with that.
    If you mean that when a player has less experience with them he's more likely to be surprised... then that would make sense, but the Zerg race shouldn't be blamed though :/
    I get horribly bored when playing Protoss, but that doesn't mean they're boring

    Playing to your strength makes sense too if you want to be competitive of course. I just play Zerg because they're fun, but overall I think Terran would work better with my gaming style.

    Yea I was generalizing obviously, but seriously when you goto any forum for SC2 or anything mentioning SC2 balance or any stream even, all you hear is "wahh wahh zerg suck wahh thats why i lose"..
    Gah come on^^ Even before patch1.1, every other ZvP I won, the guy would say that Protoss are underpowered and that I'm a noob for winning like that.
    Even terrans will say "wtf am I supposed to do against that" after you beat them with a silly attack.
    People on the ladder just like to complain, and that applies to all races imo?

    The only difference with Zerg right now is that once Idra or Dimaga rage, some people suddenly think they have an argument that Zerg is weak.

    That other thread saying that Zerg is too weak because of marauders is a great example of someone complaining about something they have trouble with, and then somehow making it sound like a progamer agrees with them because they're both raging after a few losses (although they lost to different things of course).

  2. #62

    Default Re: Zerg officially suck

    I dont think tiny mistakes makes too major of repercussions in ZvZ, it really does come down to microing those banelings and your zerg mechanics (queen usage, drone timings, etc), something I struggle with (im not great at baneling micro) so its hard. As you saw Hammy, you pretty much outmicroed me to shit in that match we had, and I consider micro my "strong" point so eh. Im sure I could learn to play ZvZ and be solid after ~150 games, but I played mostly protoss in beta (probably about 500 protoss games vs 200 zerg) so I feel most comfortable there.

    Ill 100% agree with you that all the raging really started going over the edge (you'll always get some ragers, esp in ladder) after Idra and Dimaga started talking garbage.. Artosis too, that guy whines almost as much as anybody, and has a huge fanbase unfortunately (I love his work for the community/commentating, but as a player/opinions I totally dislike him) so yeh, that started the wheels turning on the "zerg is UP" bandwagon.

    I think its pretty clear that marauders are pretty insanely strong all across the board though; ive been an advocator of a marauder nerf as far back as May, when people thought terran was the weakest race.. But I was persistant that terran is insane and here we are now. They just kill buildings so fast, along with how strong they are vs every ground unit in the game. I think if marauders wernt as good vs spine crawlers, that would give zerg a better chance surviving the push, and that would make a huge difference for zergs who are sloppy with their creep spread/queen usage to maintain competitive.
    Last edited by Skyze; 09-29-2010 at 05:07 AM.

  3. #63

    Default Re: Zerg officially suck

    What zerg need is roach that actually is worth a damn. The entire terran arsenal is geared to counter zerg. Nothing is geared on the zerg side to counter terran. WTF is going on here?

    Hellions counter zerglings, marauders counter roach and siege tanks pwn hydralisk. The funny thing is that any combination with three of those WITH a few marines scattered around pretty much can deal with EVERY zerg type army until you get broodlords or ultralisks and it's still a crap shoot if they switch to vikings or keep going marauders.

    They seriously need to make roaches tier 2 and hydralisks tier 1 because roaches fit the role of siege breaker (soak up the damage) while hydralisks deal the damage. They don't fit as a ground pounding tier 1.5 role that gets obliterated by early marauders.

    The problem with zerg is realistically, all their units are too specialized and there are no generalists. What this means is that their strategies are very one sided, and often get WTF PWNED by mass generalist units or generalist units mixed in with specialized counter units. Added on to the fact that the race itself is designed so you have to micromanage your larva, it makes the entire race incredibly hard to play.

    I'm slowly getting better at using the race but I feel the current things need to be addressed in 1.2 patch:

    Nydus worm is Zerg's key gameplay aspect. They need to make nydus worm useful, maybe reducing cost to 150 minerals only. At 100/100, it's too much cost to be useful and too easy to take out.You're already investing 150/200 for the opening. Maybe make it 150/50, the gas cost is too high.

    Overlords NEED the speed boost when you hit lair. It should just come with it free. Terran get a scanner with 150 minerals and I get to waste an entire hatchery's time researching it? Can't even build queens.

    Overlord transportation needs to be reduced to 200/100. This was a stupid number they took from SC1 and never bothered to change. Does anyone even use overlord transportation? It's easier to get nydus worm.

    Ultralisks need to have their AoE removed and make it a research option

    Ultralisks need to build FASTER. I feel ultras are an all in strategy, there's no way an ultra can come out fast enough. They also cost way too much. Somehow in SC2 they're 300/200/6, in SC1 they were 200/200/4 They need to be made back to 200/200/4 and have their health lowered accordingly.

    Zerg buildings SHOULD NOT BE ARMORED. Zerg should have the only unarmored buildings in the game. Losing your hatchery is a HUGE deal, losing a few barracks is not. Even losing a command center is not as big of a deal as losing a hatchery since you can still rebuild the command center while pumping out defensive units. Hatchery gone? Good luck, hope you did some good larva management 'cause you're screwed if you have like 3 larva left.
    Last edited by Wankey; 09-29-2010 at 05:30 AM.

  4. #64

    Default Re: Zerg officially suck

    I think its pretty clear that marauders are pretty insanely strong all across the board though; ive been an advocator of a marauder nerf as far back as May, when people thought terran was the weakest race.. But I was persistant that terran is insane and here we are now. They just kill buildings so fast, along with how strong they are vs every ground unit in the game. I think if marauders wernt as good vs spine crawlers, that would give zerg a better chance surviving the push, and that would make a huge difference for zergs who are sloppy with their creep spread/queen usage to maintain competitive.
    Just watched CellaWerra vs. Qxc game on Metalopolis. There was a fight at second expansion of Cella, both army clashed and qxc was left with ~10 Marauders with half hp, while Cella had like ~10 Mutalisks. After that fight, Qxc used stim on those Marauders, charged to the natural expansion and even though there was a Queen, Drones and Mutas killing them, they manage to get that expansion too...
    This is so disgusting, I don't get how Blizzard can't see that Marauders are just dealing way too much damage on buildings...
    "Living for the Swarm!"

  5. #65

    Default Re: Zerg officially suck

    yep, either marauders should do crazy dmg vs buildings, or crazy dmg vs units (marauders hard counter immortals.. I always wondered what the point of immortals are vs terran when marauderrs dominate them).. One or the other, Not both! I'd be fine with both being slightly nerfed honestly, but thats wishing for too much.

    Anyways, Fruitdealer just 3-0'd LiveForver pretty convincingly.. so zerg cant suck that much. A zerg is making it look easy vs top 5 terrans in the world.

  6. #66

    Default Re: Zerg officially suck

    I don't think Marauders need nerfing. I think they're a great unit actually.

  7. #67
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    Default Re: Zerg officially suck

    Quote Originally Posted by Skyze View Post
    Anyways, Fruitdealer just 3-0'd LiveForver pretty convincingly.. so zerg cant suck that much. A zerg is making it look easy vs top 5 terrans in the world.
    I gotta say that that blew my mind . It was absolutely sick. He actually makes Terran look weak because he played so frickin well .
    The only place for a hamshank is on the dinner plate!

    There's a reason why Edward Longshanks was an evil git in 'Braveheart'! Down with the shanks! All of them!


  8. #68
    dustinbrowder's Avatar Banned
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    Default Re: Zerg officially suck

    Anyways, Fruitdealer just 3-0'd LiveForver pretty convincingly.. so zerg cant suck that much. A zerg is making it look easy vs top 5 terrans in the world.
    Its not like you can't win with zerg vs terran, but its increasingly more difficult and it makes them unbalanced.

    If I can have 65% win with protoss, why can't I have similar win rate with Zerg with the same effort, also considering Z was and is supposedly my main race.
    So I mostly play Zerg and suck most with them?

    Every time I meet a T, I feel like I have to surrender immediately and try to get P or another Z. Its that difficult to win.

    There was a game where a T had 3 bases to my 6 and couldn't defeat him for like half an hour. Walled in with 1 PF and several siege tanks with 3 turrets and you need 5000 resources to defeat that. Had to wait till 10 brood lords and 15 coruptors very late game to win, when the match could have been over at least 20 minutes ago if the ground army was able to breach the base.

  9. #69
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    Default Re: Zerg officially suck

    Quote Originally Posted by dustinbrowder View Post
    If I can have 65% win with protoss, why can't I have similar win rate with Zerg with the same effort, also considering Z was and is supposedly my main race.
    So I mostly play Zerg and suck most with them?

    My belief is that while Zerg is harder to play, they are not necessarily weaker.

    It's most evident at lower tiers of skill where Terrans (just as an example) can execute a particular build, and enjoy success against a Zerg who may not have the experience necessary to identify the build, even when he scouted some of the appropriate warning signs. However, at higher levels of play, Zergs have better gamesense and can better react.

    IMO, a lot of the Terrans and Protoss' strength comes from the build itself. Of course skill plays a big role as well, but the thing is that Zerg don't get to enjoy strength from a particular build since Zerg is largely played as a passive race that only does things in reaction to what their opponent does.
    The only place for a hamshank is on the dinner plate!

    There's a reason why Edward Longshanks was an evil git in 'Braveheart'! Down with the shanks! All of them!


  10. #70
    Xeonio's Avatar Junior Member
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    Default Re: Zerg officially suck

    Quote Originally Posted by dustinbrowder View Post
    Its not like you can't win with zerg vs terran, but its increasingly more difficult and it makes them unbalanced.

    If I can have 65% win with protoss, why can't I have similar win rate with Zerg with the same effort, also considering Z was and is supposedly my main race.
    So I mostly play Zerg and suck most with them?

    Every time I meet a T, I feel like I have to surrender immediately and try to get P or another Z. Its that difficult to win.

    There was a game where a T had 3 bases to my 6 and couldn't defeat him for like half an hour. Walled in with 1 PF and several siege tanks with 3 turrets and you need 5000 resources to defeat that. Had to wait till 10 brood lords and 15 coruptors very late game to win, when the match could have been over at least 20 minutes ago if the ground army was able to breach the base.
    Everyone has tough match-ups and they have their own playstyle. Just because you like one race over another doesn't mean you can play them decently. I love Toss, I think their units look awesome and I wish I could play them... but I can't. Maybe you should switch to Toss if you are so much better with them?

    It's funny though how people complain about different things. I think the thing that frustrates me the most is 4 gate. If I had to choose I'd play against a slew of Terran. They seem so easy to beat to me. The best thing I can hope for is that they wall off their base and just sit back while I consume the maps resources. The longer they wait the more tech I have and the easier it is to switch from one thing to another.

    ZvZ is probably the matchup that makes me want to quit playing Zerg the most though. I REALLY hate ZvZ. HATE IT! In fact... in ZvZ... I'd say Zerg are OP.
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