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Thread: Another crazy spell idea

  1. #1

    Default Another crazy spell idea

    Research Grounding Cables =)
    allows Sentries to deploy grounding cables

    Deploy Grounding Cables (1.5s) 50 Mana /0 mana on pylons
    immoblizes the sentry and redirect all incoming spells within range=10 to target the deployed sentry. Spells that a susceptible to grounding cables are
    Yamato Cannon
    250mm
    Psi Storm
    Feedback
    Snipe (since sentry is mech will only do 25 dmg)
    EMP
    Fungal Growth
    Neural Parasite
    Vortex

    so basically the SC2 version of the grounding totem, AOE spells like psistorms will create persistent right on top of the sentry. so now toss can mislead Terran EMP shots xD

  2. #2

    Default Re: Another crazy spell idea

    The ability name sounds Terran, and quite frankly I can't see the point to the ability. Units that redirect damage to them usually have huge HP pools, like the Night Elf Mountain Giant and its Taunt. Sentries are extremely fragile. It just seems silly to me.

  3. #3

    Default Re: Another crazy spell idea

    Yeah, they're too frail, it would be an one-use only spell, and it will cost you 100 gas.

    But Protoss would do fine with that stone Zealots, LOL!

  4. #4

    Default Re: Another crazy spell idea

    give it to a pylon xD

  5. #5

    Default Re: Another crazy spell idea

    Cool idea but would be super OP you could just run a few sents awya from army n do it since u have a 10 range it out ranges all spells and would basicly just make the game rigged for protoss...IMO anyway.

  6. #6

    Default Re: Another crazy spell idea

    Meh! They had Nullify once. I remember. It would been useful against Concussive Shells. But really, Concussive Shells should just be scrapped, and that's all.

  7. #7

    Default Re: Another crazy spell idea

    Quote Originally Posted by Norfindel View Post
    Meh! They had Nullify once. I remember. It would been useful against Concussive Shells. But really, Concussive Shells should just be scrapped, and that's all.
    Nullify stopped the use of energy based abilities in an area, like Storm or EMP. It would have had exactly ZERO effect on Concussive Shells.

  8. #8

    Default Re: Another crazy spell idea

    Quote Originally Posted by DemolitionSquid View Post
    Nullify stopped the use of energy based abilities in an area, like Storm or EMP. It would have had exactly ZERO effect on Concussive Shells.
    Didn't it cancel all effect on units in the area?

  9. #9

    Default Re: Another crazy spell idea

    Quote Originally Posted by Norfindel View Post
    Didn't it cancel all effect on units in the area?
    No. It only stopped the use of energy based abilities by units in the area.

  10. #10

    Default Re: Another crazy spell idea

    Quote Originally Posted by DemolitionSquid View Post
    No. It only stopped the use of energy based abilities by units in the area.
    hmmm... my memory is not what it used to be (but never was, anyways)

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