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Thread: StarCraft Campaign Thoughts and Impressions

  1. #61

    Default Re: StarCraft Campaign Thoughts and Impressions

    Quote Originally Posted by Eivind View Post
    Some of these Zerg missions are absolutely killer hard to do. I don't have the patience for Omega again.
    Omega's not too bad, GuGalle and Artanis can be wiped out just by massing Hydralisks, and Mengsk can then be wiped out by Muta/Guardian.

    To Slay the Beast is the only really hard mission, I think, and it's mostly because of that river of lava. Bastards keep killing (and Blinding) my Overlords when I try to ferry my troops across, and any attempt at establishing a Hatchery for Nydus is annoying as hell. Even mass air, aside from being ridiculously expensive, takes a lot of damage from Devourer/Valkyrie and Darkswarmed ground units. Still, that usually works well enough.

    I've just finished True Colors. I always have the most ignoble death in store for poor Fenix, he's one of the only reasons I ever research Spawn Broodlings.

  2. #62

    Default Re: StarCraft Campaign Thoughts and Impressions

    To Slay the Beast is the only really hard mission, I think, and it's mostly because of that river of lava. Bastards keep killing (and Blinding) my Overlords when I try to ferry my troops across, and any attempt at establishing a Hatchery for Nydus is annoying as hell. Even mass air, aside from being ridiculously expensive, takes a lot of damage from Devourer/Valkyrie and Darkswarmed ground units. Still, that usually works well enough.
    This mission still gives me nightmares. Good luck when you get up to it.
    Yes, that's right! That is indeed ME on the right.


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  3. #63

    Default Re: StarCraft Campaign Thoughts and Impressions

    Nightmares? T, you're probably tanning right now on one of Australia's beaches, while some of us in NA are freezing our butts off - you can't be having nightmares!

    (Though I must admit, having a snow storm at New Year's time does have its aesthetic advantages)
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  4. #64

    Default Re: StarCraft Campaign Thoughts and Impressions

    Fine RS, nightmares only during the bitter cold winters where I can only find solace with SC.
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  5. #65

    Default Re: StarCraft Campaign Thoughts and Impressions

    Quote Originally Posted by FanaticTemplar View Post
    To Slay the Beast is the only really hard mission, I think, and it's mostly because of that river of lava. Bastards keep killing (and Blinding) my Overlords when I try to ferry my troops across, and any attempt at establishing a Hatchery for Nydus is annoying as hell. Even mass air, aside from being ridiculously expensive, takes a lot of damage from Devourer/Valkyrie and Darkswarmed ground units. Still, that usually works well enough.
    I. Hate. That. Level.

    Quote Originally Posted by FanaticTemplar View Post
    I've just finished True Colors. I always have the most ignoble death in store for poor Fenix, he's one of the only reasons I ever research Spawn Broodlings.
    Hem-hem.
    http://www.fanfiction.net/s/1919827/1/EZ_Prey

    Oh, man, how long has it been since I thought about that fic?

  6. #66
    Gradius's Avatar SC:L Addict
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    Default Re: StarCraft Campaign Thoughts and Impressions

    You can beat every Zerg level in vanilla & BW by massing hydralisks. Omega might require usage of guardians/devourers tho.

    Quote Originally Posted by FanaticTemplar View Post
    To Slay the Beast is the only really hard mission, I think, and it's mostly because of that river of lava. Bastards keep killing (and Blinding) my Overlords when I try to ferry my troops across, and any attempt at establishing a Hatchery for Nydus is annoying as hell. Even mass air, aside from being ridiculously expensive, takes a lot of damage from Devourer/Valkyrie and Darkswarmed ground units. Still, that usually works well enough.
    There's a great spot for the nydus worm on the top middle island that's on the top left. You can plop down a nydus if an overlord gives you vision.

  7. #67

    Default Re: StarCraft Campaign Thoughts and Impressions

    I find Omega a lot harder than To Slay the Beast (TStB I had to defeat without saving, due to a computer bug).
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  8. #68
    Eivind's Avatar Junior Member
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    Default Re: StarCraft Campaign Thoughts and Impressions

    Oh, To Slay the Beast was just annoyingly difficult.

  9. #69

    Default Re: StarCraft Campaign Thoughts and Impressions

    So, I just saw Clash of the Titans and realized how much SC2's story and plot is unoriginal and based on way too many of those TVtropes and alot of popular legends/myths/stories. I really didn't want to start a new thread on this since there are so many on SC2's story...So I'm just gonna dump this here.

    With the exception of Kerrigan (we always knew she was based on the Medusa, I find she looks even more like the Medusa from CotT in SC2...), I couldn't help but draw similarities between the Kraken and the hybrids/Mengsk (Kerrigan defeats Mengsk/Medusa's stare defeats Kraken...And Mengsk works for the Dark Voice (We already have hints of it)), the Fallen Xel'Naga and Hades, Jim Raynor and Perseus (How he says he doesn't want to be a part of the human civilization because he's different and lonely), The Djinn and the Protoss (DT especially). With that said, I wouldn't be surprised if the Xel'Naga and Hybrid were apparently fighting all along and thank Jim Raynor for the help, and give Kerrigan back to Raynor, in her human form, at the end of LotV. Oh, and I wouldn't be surprised if Zeratul sacrifices himself.

    (BTW, Greek mythology has a lot of prophecies...Hmmm, ain't that funny.)

    Now I recall that most Protoss architecture, especially in the cinematic where Fenix dies for the first time, was incredibly similiar to Greek structures. And let's not even mention the ruins on the Jungle tileset in SC1...

    So, yeah, is it just me, or does Blizzard like Greek mythology ALOT, and hopes to do fanservice by being taking ideas from SW and having Lovecraftian references? Ok, there's some references to the Chtulhu mythos, that's great, but I think Blizzard needs to stop putting so many references and taking ideas from everywhere...I'm starting to get the feeling SC2 doesn't feel original enough. Now, yes, I find the general story does seem to flow well (I'm not talking about small plotlines or the script, just the overall story) from the 1st, but...It doesn't feel original. And heck, Tassadar as a force ghost? Star Wars, Greek mythology, Chtulhu...what else?

    Kudos to Arkceangel for the Terran avatar and sig!

  10. #70

    Default Re: StarCraft Campaign Thoughts and Impressions

    Um... you should really have started a new thread, Alex. Maybe one titled "Where did SC get its inspiration from?" in the General Discussion area?

    I agree on what you say, however. The SC universe has always been ripped off of other famous IPs but SC2s 'homages' do seem more obvious when the story is dull and most of the characters in it are lifeless that you can't help but notice those things.
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