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Thread: Are immortals too strong?

  1. #21

    Default Re: Are immortals too strong?

    Quote Originally Posted by Rizhall View Post
    Personally, I think Zealots are broken.
    They attack and stuff.
    What's up with that?
    The logic is irrefutable.
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  2. #22

    Default Re: Are immortals too strong?

    I think Banelings should have a 10 seconds countdown where they blink bright red in place before exploding in order to balance them that is all


  3. #23

    Default Re: Are immortals too strong?

    Vultures need to be taken out of the game, they're imba.

  4. #24

    Default Re: Are immortals too strong?

    Hey, you guys can have all that stuff, as long as I get an extra 10 minutes added to the force field's duration....problem solved.
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  5. #25

    Default Re: Are immortals too strong?

    Quote Originally Posted by SaharaDrac View Post
    I think Banelings should have a 10 seconds countdown where they blink bright red in place before exploding in order to balance them that is all
    You mean like the current balancing of DoW2 Spore Mines?

  6. #26

    Default Re: Are immortals too strong?

    I just want sharks with fricken lasers. Is that too much to ask for?

  7. #27

    Default Re: Are immortals too strong?

    Quote Originally Posted by DemolitionSquid View Post
    You mean like the current balancing of DoW2 Spore Mines?
    Yes that's pretty much what I had in mind. Also, new unit idea: Libyan Demolition Truck.


  8. #28
    Medzo's Avatar Junior Member
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    May 2009
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    Default Re: Are immortals too strong?

    EMP them. Thread done.

  9. #29

    Default Re: Are immortals too strong?

    In that case, SCVs able to repair from inside bunkers....FTW!
    "Wait.....no Gzhee-Gzhee.....?.....whu......Why no Ghzhee-Gzhee?!?!?!?!"


    RIP - Leslie Nielsen

  10. #30

    Default Re: Are immortals too strong?

    Yeah, I see my post ruined the sense of discussing Immortals. XDDD

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