The ladder system is based off of activity. Meaning you do play people of the same skill but it's hard to measure between leagues and inside leagues. Like how much better is a grandmasters player than a masters player?? It assigns people to ensure a rough percentage of the active population of ladder players in each league (20% bronze, 20% silver, 20% gold, 20% platinum, 18% diamond, 2% masters (including those in grandmasters)). It's a system based off activity and not skill. MMR requirements for leagues are readjusted to keep this population requirement for leagues.
And there's this whole "SC2 is too easy mindset" where people feel the SC2 ladder system doesn't measure skill well because C players on BW's ICCup rating system have stated they easily got into masters or even grandmasters sometimes by just playing enough.
It's like if you consider all the top pros of a A level. Are all grandmasters at the A level?? Or because of the necessity of having 200 people in grandmasters does it allow some B players to sneak in?? That sort of thing. If right now you set pros to be at the very top of the skill ladder and bronze as the very lowest skill level then where is the middle (in terms of skill)?? Is it diamond?? Masters??





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I'm more nitpicky than todie. End of story.