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Thread: SCLegacy SC2Ranks Division Discussion

  1. #221

    Default Re: SCLegacy SC2Ranks Division Discussion

    67th on SCL rankings YEAH!!

  2. #222

    Default Re: SCLegacy SC2Ranks Division Discussion

    im curious, if I make the "Top 200 NA" list next time blizzard releases it, will I get an honourable mention on the SCL front page? lol that might make me shoot for it abit harder =]

  3. #223
    Member
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    May 2009
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    1,335

    Default Re: SCLegacy SC2Ranks Division Discussion

    Quote Originally Posted by Skyze View Post
    im curious, if I make the "Top 200 NA" list next time blizzard releases it, will I get an honourable mention on the SCL front page? lol that might make me shoot for it abit harder =]
    I'm sure you would! Gogogo!
    The only place for a hamshank is on the dinner plate!

    There's a reason why Edward Longshanks was an evil git in 'Braveheart'! Down with the shanks! All of them!


  4. #224
    Gradius's Avatar SC:L Addict
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    Apr 2009
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    9,988

    Default Re: SCLegacy SC2Ranks Division Discussion

    Quote Originally Posted by Skyze View Post
    im curious, if I make the "Top 200 NA" list next time blizzard releases it, will I get an honourable mention on the SCL front page? lol that might make me shoot for it abit harder =]
    Hell yes, make it happen. :P

  5. #225

    Default Re: SCLegacy SC2Ranks Division Discussion

    i think this saturday i'll play a huge session, like 4-5 hours. Hopefully coming out at least around 1250-1300 is my goal

  6. #226

    Default Re: SCLegacy SC2Ranks Division Discussion

    aw, yeah!...
    played vs the top 5th plat player in the divison over mine...
    and apparently he went for a 5 pool... huh...
    ok, it wasn't a difficult victory... seeing a pool out before your pylon has finished is kind of scary...

  7. #227

    Default Re: SCLegacy SC2Ranks Division Discussion

    divisions arnt ranked; all plat divisions are the same (or arbitrarily different)

    afaik, zerg builds are typical labelled by the supply used before the morphing of a structure, meaning you probably meant a 6 pool (i sometimes joke about 4pool builds; sc/bw style; kill off 2 of your own drones before making your pool to add insult to injury)
    I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
    I work an internship at a government agency this fall, and have a good time at it.
    I'm being more social, active and honest lately. in all forums.

    Hi.

  8. #228

    Default Re: SCLegacy SC2Ranks Division Discussion

    Quote Originally Posted by Todie View Post
    divisions arnt ranked; all plat divisions are the same (or arbitrarily different)

    afaik, zerg builds are typical labelled by the supply used before the morphing of a structure, meaning you probably meant a 6 pool (i sometimes joke about 4pool builds; sc/bw style; kill off 2 of your own drones before making your pool to add insult to injury)
    yes, i know of the divisions not being ranked... actually, i must apologize as i don't even know why i posted that
    however, i appreciate your correction on the 6 pool...

    you can see that i am still a foolish grasshopper with much to learn...

    and i'm sure your 4 pool would beat me should you choose to do so...
    i mean, diamond?...sheesh... that's unfair good...
    though i never had the beta..hm...i shall vanquish this community sooner or later, once i am ready....''aulach matall''...

  9. #229

    Default Re: SCLegacy SC2Ranks Division Discussion

    no. a 4pool would fail horribly to anyone that isnt completely reluctant to use workers for fighting.
    I am an enthusiast of good strategy games, sc2Esports and rollplay, although i dont really play anything atm.
    I work an internship at a government agency this fall, and have a good time at it.
    I'm being more social, active and honest lately. in all forums.

    Hi.

  10. #230

    Default Re: SCLegacy SC2Ranks Division Discussion

    Quote Originally Posted by Todie View Post
    no. a 4pool would fail horribly to anyone that isnt completely reluctant to use workers for fighting.
    possibly, but i'm sure i would screw up at some point...
    sometimes one gets too excited with a counter-attack and forgets to make the workers return to their duty...
    i'm also still developing my macro, meaning that i usually try something new that i haven't done before which usually leads to some fatal mistakes...

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