Hello everyone! Just wanted to first say thanks for this site, it's helped me get more knowledge about the Starcraft 2 map editor![]()
As for my problem, i'll explain it better here:
What I have at the moment is when any unit that is owned by the hostile player (15) leaves the region I have named 'unit check' and enters 'tele 8', the variable 'units in tele' gets set to 'units in tele' -1, and then when the variable == 1 the timer starts (was the only way I could think of to get the timer I created to only activate once). Then all units then hold position, become invulnerable, and then waits for the timer to count down to 0 before attacking the 'end region.
What I would like to do is after having any unit hold and go invuln, the trigger then waits until all the units owned by player 15 in the region 'unit check' == 0.
At the moment I cannot figure out what condition I could use to get this to work, as most of the conditions I thought I could use involve a unit group type (which atm my low knowledge in the editor restricts me from using)
Thanks for any reply I get, anything would be beneficial for me right now![]()




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