08-21-2010, 12:22 PM
#61
08-21-2010, 12:28 PM
#62
I'm actually surprised that Hellion/Ghost died out so fast. I still think it can be a viable tactic, especially because it will surprise most Zerg.
In fact, Morrow (I think it was Morrow vs Dimaga) went Ghosts to take down Dimaga's muta in one or two games. Another alternative to deal with opportunistic Muta who only linger on the outskirts of your base
.
I know that Zerg can't keep Terran in their base for too long (it's not like they could do it forever in BW either), but I do hope that it at least gives Zerg a little extra breathing room!
08-21-2010, 03:49 PM
#63
Edited OP with a link to the match.
08-21-2010, 04:13 PM
#64
Omg disconnect after less than 10 minutes !!!
Thanks Blizzard, great esports support by removing LAN.
What happens if this happens in a final with $50.000 dollars in stake?
08-21-2010, 06:06 PM
#65
08-21-2010, 07:29 PM
#66
Yes I remember them saying they would release a tournament package which would allow LAN play.
The question is what kind of security they'll have for that, how readily they'll make it available, and WHEN they'll make it available.
They'll have to get pretty ingenuous to avoid any leaks there. I'm shocked the alpha build wasn't leaked considering the kind of security there was at the one event I attending in France.
08-21-2010, 07:48 PM
#67
WOW. 10 minute disconnect. It's over the SC2 pro play if that ever happens again. They seriously need to get their asses together and have LAN patched in.
I mean come on, they've made their money.
Watching Nada play shows there is still Micro capabilties for SC2. Can't wait for the game to progress.
Also clearly shows how crappy of a unit Marauders are.
Last edited by Wankey; 08-21-2010 at 07:52 PM.
08-21-2010, 10:01 PM
#68
I don't know what LAN or the lack thereof has to do with what happened in this game.It's over the SC2 pro play if that ever happens again. They seriously need to get their asses together and have LAN patched in.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
08-21-2010, 10:24 PM
#69
08-21-2010, 10:28 PM
#70
I thought he had to disconnect because of Kespa? Rather than a software disconnect?
I was responding to MajinX's post, I haven't watched the games yet.
Was there a Battle.net disconnect? Or was it "Nada must leave or will be fined $$$"