07-08-2009, 05:57 PM
#161
07-08-2009, 06:04 PM
#162
Plague now does all but 1hp damage?
Can we try and find the source?
07-08-2009, 06:06 PM
#163
07-08-2009, 06:09 PM
#164
the original plague was capped out at 300 damage?
Interesting never realized...
07-08-2009, 06:20 PM
#165
07-08-2009, 06:27 PM
#166
In any case, don't get too attached. Browder's on record as saying that Plague will be removed as soon as they have a better idea.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
07-08-2009, 06:38 PM
#167
07-08-2009, 06:56 PM
#168
07-08-2009, 08:47 PM
#169
Sourceless rumour, but wasn't there an ability, replacing plague, that turned an enemy bio unit into a baneling?
07-08-2009, 08:50 PM
#170
Just because a source hasn't been provided doesn't mean it's sourceless.
I don't see any reason why Nicol or Demo (both who arguable don't even like each other) would lie about the same thing or base their conclusion off of a rumor they read.