Information was recently posted on the Battle>net forums about the Overseer's ability Spore Cloud.
This sounds like a really unique, fun ability, with a lot of strategic implications. I could see a ring of fog protecting your zerglings as they tear up an SCV line from bunker fire. Or fog protecting lurkers on a cliff from siege tanks. It's kind of like a line of sight Darkswarm. Not that good of course, air units nullify it and you can just walk right through it, but similar.Spore Cloud (50 energy)- Release a cloud of fog, covering an area and blocks line of sight for a period of time (subject to balance). Units that are above the fog can see into and over the fog.
This ability is great at blocking the line of sight of spotter units on cliffs, block line of sight of Marines while your Zerglings run up close to attack range, or even to hide your ranged units like Hydralisks from the enemy while having your own spotter for the Hydras.
What do you think of this ability?
Also, what do you think of Zerg's inability to get detection until overseers? No, I'm not asking you to talk about if it's balanced or not (though I know you will), I'm asking you if you can come up with some creative ways to, in the overseer's current state, to use the overseer upgrades to your advantage (detection wise and other).





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