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Thread: A few Blue posts from today about random details

  1. #41

    Default Re: A few Blue posts from today about random details

    Quote Originally Posted by Nicol Bolas View Post
    No, Karune said that there was an animation for the drop. That doesn't necessitate that the DropShip lands. It's like the transport effect when Warp Prisms drop things off.
    In the very first gameplay video we saw, the Dropship landed to get rid of it's cargo. As far as I know, this has not changed.

    That said, was me saying they landed the point of my post?

  2. #42

    Default Re: A few Blue posts from today about random details

    Quote Originally Posted by PsiWarp View Post
    Then I believe the pre-explored black fog will restrict building placement, but unit-explored black fog will not :P


    -Psi
    Neither will. :P

    The only thing that'll stop building placement is an actual object.

    EDIT: Maybe I should have checked WC3 first, but I'm actually full of bs. The Black mask does stop building... huh... weird.

    Well I don't think it does in SC2 anyway. Unless I'm misinterpreting some videos.
    Last edited by Aldrius; 06-30-2009 at 09:29 PM.


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  3. #43

    Default Re: A few Blue posts from today about random details

    In the very first gameplay video we saw, the Dropship landed to get rid of it's cargo. As far as I know, this has not changed.
    Except of course that it has changed. It changed quite some time ago. It hasn't been in evidence (it certainly wasn't at BlizzCon) for some time.
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  4. #44

    Default Re: A few Blue posts from today about random details

    I'm not sure what I think about salvaging. I like the idea, but I'm not sure about getting 100% of your money back. I'd say do 75 or 90%...

  5. #45

    Default Re: A few Blue posts from today about random details

    Quote Originally Posted by dynamiK- View Post
    I'm not sure what I think about salvaging. I like the idea, but I'm not sure about getting 100% of your money back.


    Why not?

  6. #46

    Default Re: A few Blue posts from today about random details

    Quote Originally Posted by dynamiK- View Post
    I'm not sure what I think about salvaging. I like the idea, but I'm not sure about getting 100% of your money back. I'd say do 75 or 90%...
    Yeah, no kidding...it's like being able to sell all your houses and hotels in Monopoly for full price. No repercussions whatsoever.

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  7. #47

    Default Re: A few Blue posts from today about random details

    Maybe whenever you sell a bunker all your workers can take damage.

    That will increase tension and give players a choice.

  8. #48

    Default Re: A few Blue posts from today about random details

    Quote Originally Posted by ArcherofAiur View Post
    Maybe whenever you sell a bunker all your workers can take damage.

    That will increase tension and give players a choice.
    Sure would, but it doesn't need to be that complicated.

    Just make it so that...

    A) It takes an SCV
    B) Takes about the same amount of time to deconstruct as it did to construct. (Or at least a fairly substantial amount of time)

    Then it'd be able to give back 100% resources.


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  9. #49

    Default Re: A few Blue posts from today about random details

    Quote Originally Posted by Nicol Bolas View Post
    Except of course that it has changed. It changed quite some time ago. It hasn't been in evidence (it certainly wasn't at BlizzCon) for some time.
    Thank you for clarifying that.

  10. #50
    Rizhall's Avatar Junior Member
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    Default Re: A few Blue posts from today about random details

    How about, after you use salvage, the building becomes an unusable pile of metal/minerals, and the SCV's actually have to gather from the pile to get back the minerals.
    You know, the same way you gather minerals from mineral patches. Go to the defunct structure, get x minerals, drop it off at the Command Center. Repeat until all is taken.

    You get the minerals back 100%, but it takes time and space.
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