View Poll Results: Do the expansions HAVE to introduce new units?

Voters
93. You may not vote on this poll
  • Yes

    46 49.46%
  • Maybe

    10 10.75%
  • No, it's fine as is

    13 13.98%
  • It's too early to decide

    24 25.81%
Page 5 of 6 FirstFirst ... 3456 LastLast
Results 41 to 50 of 54

Thread: Do we need more multiplayer units?

  1. #41

    Default Re: Do we need more multiplayer units?

    Quote Originally Posted by Triceron View Post
    The more the better.
    Not true at all

    Quote Originally Posted by Triceron View Post
    In my personal view tho, I don't care as much about tight E-sports balance and I feel that if they could introduce a full list of units in SC2 that's higher than the unit count of SC+BW, then they could still balance the game with more units on top.
    See I mostly just care about tight balance for E-sports. This game should be groundbreaking in the world of competitive gaming, and it seems like it's going to be at the moment, so they shouldn't screw that up by overwhelming hardcore gamers with abunch of useless unperfected units. After all, E-Sports SC2 is what I'm going to be watching in 5 years when I'm tired of playing.

  2. #42

    Default Re: Do we need more multiplayer units?

    There's no point in adding new unit when we already have some that could be much better.

  3. #43
    Junior Member
    Join Date
    May 2009
    Posts
    170

    Default Re: Do we need more multiplayer units?

    Key word: NEW
    Yes, bring in NEW units. And make sure you cull some of the OLD ones that should NEVER have returned in the first place.

    I'm sorry, marine +shield is NOT a new unit! ... and there are others which fall into this category. (I LOL'd at the PHAIL of that rail tank... seriously wtf?!)

    I've finished the SP game - being fairly disappointed (and vocally so in other threads) - I can't be fkd actually playing this game very much beyond that. Same old game really. Its just not that much fun above SC1. Sure it looks better. 12+ years better? no way!. I do enjoy watching the replays a LOT however.

  4. #44

    Default Re: Do we need more multiplayer units?

    I think there's room for some old units, Ice. Keeping the Marine, Zealot, and Zergling keeps it StarCraft. But there are definitely some old units which were rightfully replaced (Reaver) and still need to be replaced (Carrier) to make the game better.

  5. #45
    Junior Member
    Join Date
    Jul 2009
    Posts
    85

    Default Re: Do we need more multiplayer units?

    if you want to start adding to this thread, then lets single out the units who would need an expansion upgrade to make them better.

    i find myself never having enough zerglings. they are more like a resource than a unit to me. need zerglings to stand infront of my hydras, need zerglings to turn into banelings, need zerglings to turn into banelings to create minefields, need zerglings to turn into banelings to replace the mines that have blown up, need zerglings to replace the zeglings that just died.

    wouldn't mine a zergling upgrade that made them cost next to nothing.

    the roach wasn't exactly what the zerg were missing in starcraft 1 to me. the 2 best new units zerg ever got were banelings and lurkers.

    the zerg needs a new unit that you can mix with any zerg infantry and deals a brand new strategy. in essence what the medic did for terrans when she was added.

  6. #46
    TheEconomist's Avatar Lord of Economics
    Join Date
    May 2009
    Posts
    6,895

    Default Re: Do we need more multiplayer units?

    Quote Originally Posted by mythology View Post
    wouldn't mine a zergling upgrade that made them cost next to nothing.
    This will never happen. I personally wrote a letter to Blizzard demanding that Mauraders cost 25 minerals 25 gas but have 500HP and 100 damage (150 to armored) but they refused.



    Rest In Peace, Old Friend.

  7. #47
    infernal's Avatar Junior Member
    Join Date
    Feb 2010
    Posts
    119

    Default Re: Do we need more multiplayer units?

    they could probably find a way to add new units. some bad ass very exspensive units would be cool.
    The INFERNALelf is coming for ya

    no prisoners will be taken.

    char code 330


    get your own starcraft 2 signature at sc2sig.com

  8. #48
    TheEconomist's Avatar Lord of Economics
    Join Date
    May 2009
    Posts
    6,895

    Default Re: Do we need more multiplayer units?

    Then they would never be used and the casuals would feel like they wasted their money ... then again casuals will probably just find someone to cannon up and mass the.



    Rest In Peace, Old Friend.

  9. #49

    Default Re: Do we need more multiplayer units?

    I'd be up for expansions changing the functions of old units up a bit, or even a lot, and tweaking some old units, spells, etc to make them more fun.

    I still think the Zerg need one more unit somewhere, and Ultras still just don't feel like they do what they should.

    Is it wrong that I want a Zerg air caster?

  10. #50

    Default Re: Do we need more multiplayer units?

    Quote Originally Posted by ManjiSanji View Post
    Is it wrong that I want a Zerg air caster?
    Well the Overseer "kind of" counts. I think maybe one more ability on it would be good. Also a third ability on the Mothership.

Similar Threads

  1. singleplayer vs multiplayer (what do you value more?)
    By senervo in forum StarCraft Discussion
    Replies: 12
    Last Post: 07-30-2010, 05:04 PM
  2. Expanded Multiplayer Map Concept
    By Zero in forum StarCraft Discussion
    Replies: 11
    Last Post: 07-05-2010, 11:16 AM
  3. Multiplayer Etiquette
    By TWD in forum StarCraft Discussion
    Replies: 41
    Last Post: 04-16-2010, 08:32 PM
  4. Smart Multiplayer AI
    By The_Blade in forum StarCraft Discussion
    Replies: 24
    Last Post: 01-13-2010, 09:22 PM
  5. multiplayer question
    By ragsash in forum StarCraft Discussion
    Replies: 10
    Last Post: 10-02-2009, 07:26 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •