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Thread: New unit speculation for the expansion

  1. #11

    Default Re: New unit speculation for the expansion

    I have no idea what the OP is friggin talking about. Editor? Multiplayer?
    I'm assuming it's multiplayer, in which case expecting them to add the spectre is a pretty dumb idea.
    But i'll give the benefit of the doubt...

  2. #12

    Default Re: New unit speculation for the expansion

    Quote Originally Posted by DemolitionSquid View Post
    If Blizzard does something so cheap and declares creative bankruptcy none of you will be happy. Bringing back old units is expansions is the stupidest idea anyone here has ever had, and you all need to stfu about it.
    Would you honestly have a cow if they brought Scourge back with Heart of the Swarm? Take it easy, it's just a forum!

  3. #13

    Default Re: New unit speculation for the expansion

    Quote Originally Posted by Asfastasican View Post
    Would you honestly have a cow if they brought Scourge back with Heart of the Swarm? Take it easy, it's just a forum!
    Yes I would, especially since Scourge were one of the two main reasons air was horrible in SC. The other being shitty ATG, which has been remedied a bit in SC2, thank Tassadar.

  4. #14

    Default Re: New unit speculation for the expansion

    I expect scourge in the campaign but not multi. I'm still a little disappointed with the aerial aspect of the game, but that probably means I just need to get better.
    Aaand sold.


    Be it through hallowed grounds or lands of sorrow
    The Forger's wake is bereft and fallow

    Is the residuum worth the cost of destruction and maiming;
    Or is the shaping a culling and exercise in taming?

    The road's goal is the Origin of Being
    But be wary through what thickets it winds.

  5. #15

    Default Re: New unit speculation for the expansion

    Quote Originally Posted by Gurluash View Post
    By the way, why does people keep mentioning the Corsair?, I have never seen any trace of that unit in sc2.
    The Valkyrie, its Terran counterpart was slated to be there though.
    I think it got removed since it was a UED unit (therefore lore discrepant) and the presence of the Viking made it essentially redundant function-wise in the campaign.

  6. #16

    Default Re: New unit speculation for the expansion

    The Scourge is already there, (Sans the sounds)
    So it will most likely be in HotS

  7. #17

    Default Re: New unit speculation for the expansion

    Quote Originally Posted by DemolitionSquid View Post
    Yes I would, especially since Scourge were one of the two main reasons air was horrible in SC. The other being shitty ATG, which has been remedied a bit in SC2, thank Tassadar.
    So air was horrible in Broodwar. Interesting. Please share your expert knowledge on SC:BW.
    .... your attempt at trolling is mediocre at best.

    Quote Originally Posted by Gurluash View Post
    The Scourge is already there, (Sans the sounds)
    So it will most likely be in HotS
    So you're talking about the campaign and editor right?.... I couldn't imagine them adding another dedicated anti-air in multiplayer since each race already has one. I'd gladly swap the corruptor out for scourge though (obviously not going to happen, for so many reasons).

  8. #18

    Default Re: New unit speculation for the expansion

    In Multiplayer I'd rather see the Devourer return. The corruptor is almost the same anyway.

  9. #19

    Default Re: New unit speculation for the expansion

    Quote Originally Posted by Hammy View Post
    So air was horrible in Broodwar. Interesting. Please share your expert knowledge on SC:BW.
    .... your attempt at trolling is mediocre at best.
    Everyone knows that Scourge absolutely dominate in StarCraft. Most air units are rendered useless by a few cheap Scourge. If they had there stats significantly altered they might be viable in SC2 multiplayer, but paired with weak across the board ATG in Brood War, they nullified the value of everything except Science Vessels, Mutalisks, Corsairs, and Transports.

    At least the ATG problem is a bit better in SC2 with the Banshee and Void Ray who can actually hurt ground targets unlike the Wraith and Scout.

    I'm no troll. I'm just smarter than you.

  10. #20

    Default Re: New unit speculation for the expansion

    So air was horrible in Broodwar. Interesting. Please share your expert knowledge on SC:BW.
    .... your attempt at trolling is mediocre at best.
    He is trying to say that Air was easily countered by Scourges, and I agree with him. Thinking about the game on pro level, what Air units did you see in ZvP except Observers? Oh yeah, Corsairs and that is it, because they counter Mutas and Scourges. And in ZvT? Vessels and rarely Valkyries.

    While in SC2 it is quite different, in ZvP you see Void Rays and Phoenixes, and in ZvT, you see a lot of Vikings, Banshees and Ravens, combined with Dropships, but that is more of their heal than because of an ability to transport.
    "Living for the Swarm!"

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