06-29-2009, 06:06 PM
#21
Are you down-right fierce? You Dan Straight you are. Join the Street Fighter Community!
06-29-2009, 06:15 PM
#22
What are your thoughs on Resource Sharing?
06-29-2009, 06:44 PM
#23
If they really needed a temporary counter to air, they could make the infestor spawn Scourge instead.
06-29-2009, 06:57 PM
#24
Zero, we've got conflicting information. In your report you claim resource trading is not possible:
Yet gearvOsh claims that it is possible to trade resources, but just not in the first 5 minutes. Can you confirm/deny?Information was also given regarding the sharing of resources during team games, to which the answer was "not possible".
06-29-2009, 07:00 PM
#25
So that's their way of stopping empowering 1 player with a crapload of resources to outpower both other players.
Hmmm, I suppose it works.
06-29-2009, 08:03 PM
#26
How did the thor normal attack look like? Does it still look bland and unimpressive? How about the back canons?
any plans on changing the hellion's buggy design? coz a lot of people dont want the buggy.
06-29-2009, 08:03 PM
#27
How does the Brood Lord work? I see those Broodlings flying beside it, it seems the number of Broodlings to spawn per attack varies, depending on how many are flying beside the Brood Lord... is there a max to that number?
How much does the Corruptor and Brood Lord cost?
-Psi
Last edited by PsiWarp; 06-29-2009 at 08:12 PM.
>>You Must Construct Additional Pylons<<
06-29-2009, 10:41 PM
#28
But then they wouldn't be able to counter ground units.If they really needed a temporary counter to air, they could make the infestor spawn Scourge instead.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C. S. Lewis
"You simply cannot design a mechanic today to mimic the behaviour of a 10-year old mechanic that you removed because nearly nobody would like them today." - Norfindel, on the Macro Mechanics
"We want to focus the player on making interesting choices and not just a bunch of different klicks." - Dustin Browder
StarCraft 2 Beta Blog
06-30-2009, 12:45 AM
#29
I didn't write that half about the replay system, and I didn't catch that in my notes. I'm assuming that was Rylin's contribution but I'm assuming he caught something I didn't in Dustin Browder's explanation of the replay system after the battle reports. Could it have been in the build we played, regardless of what was said? Possibly, but Rylin and I never discovered or used it.
[CENTER]
06-30-2009, 02:45 AM
#30
Huh? But we're talking about resource sharing.I didn't write that half about the replay system, and I didn't catch that in my notes. I'm assuming that was Rylin's contribution but I'm assuming he caught something I didn't in Dustin Browder's explanation of the replay system after the battle reports. Could it have been in the build we played, regardless of what was said? Possibly, but Rylin and I never discovered or used it.