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Thread: Zeratul side missions are terrible

  1. #21
    Gradius's Avatar SC:L Addict
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    Default Re: Zeratul side missions are terrible

    Tassadar coming back was badass, I don't care what anyone says. :P

    It was kind of spoiled by the lack of proper voice/portrait for Tassadar and Zeratul's lame lines, but hey, at least Tassadar's in-game unit is badass.

  2. #22

    Default Re: Zeratul side missions are terrible

    Quote Originally Posted by userstupidname View Post
    This video missed all the awful parts of Zeratul's script in sc1. During this mission he say like 3 times "there is a Protoss in this cell!". Wow, no shit Zeratul huh! So really, Zeratul is as bad in SC1 as he is in SC2.

  3. #23
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    Default Re: Zeratul side missions are terrible

    You will have to cite more examples I am afraid :/ In sc1 you couldn't see it was a zerg or protoss and he wasn't alone like in sc2, and I think coming with your band of warriors and seeing a protoss in a statis cell in a terran base quite baffling and makes such a reaction acceptable

  4. #24

    Default Re: Zeratul side missions are terrible

    Agreed...the Zeratul missions were kinda boring and the dialogue was terrible. Although I enjoyed the steal mission...even though it was rather simple.

  5. #25

    Default Re: Zeratul side missions are terrible

    Quote Originally Posted by sandwich_bird View Post
    This video missed all the awful parts of Zeratul's script in sc1. During this mission he say like 3 times "there is a Protoss in this cell!". Wow, no shit Zeratul huh! So really, Zeratul is as bad in SC1 as he is in SC2.
    Yeah not quite.... as it was already pointed out the player can't see what's in the cell in sc1. So what does this prove? Oh yeah... the original point. Expository dialogue sucks and seems out of place in pretty much every situation. However, given what blizz had to work with at the time the expository dialogue still kept to a minimum. And it sounds less awkward because of his previous conversation with the templar who alerted him to the energy signature in the first place(who probably couldn't see the tanks either). I'm sorry but I still find your so called "aweful parts of Zeratul's script" a hell of a lot better than anything in sc2.

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  6. #26

    Default Re: Zeratul side missions are terrible

    Not all players will pick this stuff in a blink of an eye, you have dumb dialogue down during certain sections of gameplay.

    I like the new zeratul, the oold one sounded like an old man....when zeratule is suppose to be basically a badass middle aged protoss.

  7. #27
    Pandonetho's Avatar SC:L Addict
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    Default Re: Zeratul side missions are terrible

    I like the new zeratul, the oold one sounded like an old man....when zeratule is suppose to be basically a badass middle aged protoss.
    He's badass but he's wise. Not a magical fortune telling genie.

    "Just as your conclave did? They are dead now, Aldaris. Dead because they allowed their pride to blind their reason. Only if we learn from their mistakes, can we live to avenge them. Now, executor, I know of a place where we can find Solice. It is... Shakuras."

    Come on, this was a freaken random quote I pulled out from my SC1 campaign sound files.

    That already sounds way better than anything I've heard from Zeratul in SC2.

    I don't think I have to put out the obvious one to further prove my point, but I will anyway just because it's possibly one of the most epic lines in the whole game.

    "You speak of knowledge, Judicator? You speak of experience? I have journeyed through the darkness between the most distant stars. I have beheld the births of negative-suns and borne witness to the entropy of entire realities... Unto my experience, Aldaris, all that you've built here on Aiur is but a fleeting dream. A dream from which your precious Conclave shall awaken, finding themselves drowned in a greater nightmare."

    You really need the voice work to go along with it as well, and it becomes 100x better.

    DT: "Adun Toridas Zeratul. Glad I am to see that you've returned home after these many decades. But the strange guests that have followed you here seem... ill tempered."
    Zeratul: "Well met, my brother. Indeed, these creatures known as the Zerg have no regard for the sanctity of life. Once we have secured this area, I shall tell you everything I know about them in counsel."

    Sutkov: Protoss commander. I am admiral Alexei Stukov of the United Earth Directorate. We are here to take control of the Dominion and all of its outlying colonies. You are in direct violation of Terran space and have openly attacked Terran troops. Lower your shields and power down your weapon systems. The UED will be taking custody of your ships and whatever spoils you have garnered from this planet.
    Zeratul: United Earth Directorate... Raynor spoke of the distant Terran homeworld called Earth. These humans have come a long way to make war on us.
    Last edited by Pandonetho; 07-31-2010 at 12:20 AM.

  8. #28

    Default Re: Zeratul side missions are terrible

    I loved it, aside from Tassadar's voice. He had such a unique cadence in the original. He sounded like a generic Protoss here.

  9. #29

    Default Re: Zeratul side missions are terrible

    I'd say that most of the problems with Zeratul's dialog in his missions come from the fact that he's really peripheral to the plot of WoL. Think about it: Raynor would have tried to save Sarah Kerrigan even if he didn't know that she was vital to saving the universe. So what did Zeratul add?

    Zeratul's plot was peripheral, and his dialog shows it. He doesn't really have anyone to talk to, and he doesn't have much to talk about. Worst of all, nobody is his antagonist, and antagonism tends to bring out his best lines. The conflict in his missions is between himself and a nameless, formless thing that we don't understand any better after confronting it than before.

    In short, the needs of his part of the plot (such that it was) didn't really allow for him to do anything in terms of dialog.

    I don't think I have to put out the obvious one to further prove my point, but I will anyway just because it's possibly one of the most epic lines in the whole game.

    "You speak of knowledge, Judicator? You speak of experience? I have journeyed through the darkness between the most distant stars. I have beheld the births of negative-suns and borne witness to the entropy of entire realities... Unto my experience, Aldaris, all that you've built here on Aiur is but a fleeting dream. A dream from which your precious Conclave shall awaken, finding themselves drowned in a greater nightmare."
    The problem I had with that paragraph was the obvious questions: when the hell did he do all that? What is a "negative sun"? What realities has he seen entropy? Where the hell are they, and why is he able to notice them?

    To me, it sounded like someone boasting about nonsense. I don't find that to be particularly badass. The line only works if you take it at face value; if you think about it even the slightest bit, it falls apart.
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  10. #30

    Default Re: Zeratul side missions are terrible

    The problem I had with that paragraph was the obvious questions: when the hell did he do all that?
    In his 600 years of living roaming the galaxy.


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