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Thread: Where is the reaver? Dragoon?

  1. #31

    Default Re: Where is the reaver? Dragoon?

    No they actually stated that cut units such as the soul hunter would NOT be included.
    However they specifically stated that reavers and dragoons would be.

  2. #32

    Default Re: Where is the reaver? Dragoon?

    Really? I remember they stated that they would include all scrapped units, though admitedly that was at least 1.5-2 years ago, so they might've rethought that part.

  3. #33

    Default Re: Where is the reaver? Dragoon?

    Maybe i just remember Karune saying they would not include completely scrapped units.

  4. #34

    Default Re: Where is the reaver? Dragoon?

    Too bad, I wanted to play around with the Soul Hunter.

  5. #35

    Default Re: Where is the reaver? Dragoon?

    Heh would have been fun... Surf board surfing Protoss ...thing

  6. #36
    Junior Member
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    Default Re: Where is the reaver? Dragoon?

    Quote Originally Posted by Gurluash View Post
    Maybe i just remember Karune saying they would not include completely scrapped units.
    http://starcraft.wikia.com/wiki/Soul...r#cite_note-11

    Note 11. Karune stated that the Soul Hunter AND scrapped units (or most of them) would be there.

  7. #37

    Default Re: Where is the reaver? Dragoon?

    Quote Originally Posted by Articorse View Post
    Everything in the campaign is also in the editor, along with a few (mind you, way too few, considering all we were promised) other units, models and such.

    To use them, you have to go to File->Dependencies, then click Add Standard, select all of them, hit OK, then move the two Campaign files to the top of the list.

    Congrats, now you can use Tychus, the Overmind, even Tassadar, though his unit needs to be changed to make it not float in mid-air.

    On a related note - why don't the tauren and murloc marines have portraits, damn it?!

    Oh, and with a little bit of tweaking, you can use lurkers, even have the Lurker Den evolve from the Hydralisk Den and then have Lurkers evolve from Hydralisks. If there's enough interest, I can make a short tutorial on how to do that.

    There are also models for the Hivemind or whatever it was called, the old Infestor, the fat thing, as well as the Swarm Guardian. I think there were one or two more models, but I don't remember right now.
    How do you make the Hydralisk morph into a Lurker i have problems with that, i cant make the button select the ability same with the Lurker Den.
    Last edited by Gurluash; 07-29-2010 at 04:38 PM.

  8. #38

    Default Re: Where is the reaver? Dragoon?

    I had a bit of trouble with that myself. You have to give the Hydralisk both the Morph to Lurker and Morph to Lurker(Burrowed) abilities at the top of the ability tab window, then when you make the button, make it an Ability Command, choose the Hydralisk - Morph to Lurker (Burrowed) ability, then select the Morph to Lurker ability command.

    You might have to restart the editor after you give the abilities to the Hydralisk before they appear in the Unit Commands portion of the screen. I don't know if this is a bug or if it's just me, but it really sucks having to restart the editor every time you change an ability.

  9. #39

    Default Re: Where is the reaver? Dragoon?

    Thanks Arti
    Quote Originally Posted by DemolitionSquid View Post
    I want my name in bright yellow, to represent "Forum Douchebag."

  10. #40

    Default Re: Where is the reaver? Dragoon?

    Protoss voice: I live to serve!

    Now that I've finally started getting more active in this community, I think I'll need an avatar.

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