Ghosts are not OP in my opinion. They are all terran has really against protoss. If you get EMPed just back up or don't clump your units as much.
07-30-2010, 01:57 AM
#21
Ghosts are not OP in my opinion. They are all terran has really against protoss. If you get EMPed just back up or don't clump your units as much.
07-30-2010, 03:19 AM
#22
Props to protoswarrior for epic post
Yours Truly,
SonOfChaos
08-02-2010, 01:58 AM
#23
Zerg voice is OP.
We require mooore mineralssss!
Protoss being attacked voice is UP... the degradation of hearing "WE CANNOT HOLD!" is horrendous... how about, "We are holding! These fools be trippin'!"
..not only would I laugh, but I would gain some semblance of self-worth.
*edit*
protoswarrior's time management is OP. Nerf thread viability time.
Last edited by McTwist; 08-02-2010 at 02:02 AM.
08-02-2010, 04:40 AM
#24
08-02-2010, 05:50 AM
#25
08-02-2010, 02:28 PM
#26
The one unit I think is OP is the Void Ray. I just lost a game where my opponent rushed with two VRs when I had 4 Vikings. Since this was the listed counter and we were running cost for cost, I should have been able to take out that attack force.
08-08-2010, 10:07 PM
#27
Freaken Husky.
I hate him now, simply because everyone who watched one 2v2 he played thinks Neural Parisite can be activated underground..
I mean, you can do it, but it's definitely a bug.
Last edited by MulletBen; 08-08-2010 at 10:09 PM.
08-08-2010, 10:13 PM
#28
I think the biggest problem was with the campaign. They spent too much time on Terran for the release, made so many cool features for them, that they had to included be in multiplayer. I imagine with each campaign release each race will get more balanced. Zerg in my opinion is missing a slight something. Entrenched terran positions, bunkers+seige tanks can not be countered by zerg right now without tier 3 units. This makes terran rush wall in of zerg bases unbalanced, from my experience. Lurkers or spawn broodling..ah that would help.
current rank: 6rd- Diamond- ARAQ SIERRA (51-40) 496 Points
race: Zerg
as of Aug 8
08-08-2010, 10:33 PM
#29
I'm pretty sure Dustin Browder once said that is there design philosophy.
Personally, everything I've ever lost to is OP, there was lag, my dog peed on me in-game, I hit the wrong hotkey, rats burst of of my walls, and Cthuluhu is toying with my brain. I'm the best player ever, I'm just so very unlucky that my one and only build sucks.
"You’re an idiot, babe
It’s a wonder that you still know how to breathe"
-Robert Zimmerman
Starcraft Lore Timeline and Mysteries.
08-08-2010, 10:50 PM
#30
You really have a point.
Now, I'm not going to say the races will get "more balanced," but they may certainly get more interesting. They'll make some cool units and spells for Zerg to use in the campaign, and the ones they can balance will bleed into multiplayer, like extra capacity bunkers.