Well I'd probably explain it in that the Protoss have some very advanced production technology, and can warp Buildings in from those Factories (the factories being equipped with Warping technology so that a simple Probe can be the other point).... Warping them Back somewhere is probably more difficult.
I would imagine the Cost of the building in the game is actually the cost to Warp it somewhere... so it Costs 400 minerals to move a Nexus...
Constructing them might cost tens of thousands of minerals.... but the Protoss have access to many resources throughout their scattered worlds, and don't need to rebuild as many of their buildings just get moved.
Or perhaps it doesn't cost many resources at all to actually Build the buildings, but it just takes time in the massive 'building factories'.
In any case for Protoss, Building units/buildings is probably not the issue, Getting them to where they need to be is.




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