-The perfection of the art style
-That Koreans stop being the top players and that the whole world plays it.
-Air unit become useful
06-27-2009, 12:51 PM
#11
-The perfection of the art style
-That Koreans stop being the top players and that the whole world plays it.
-Air unit become useful
06-27-2009, 01:01 PM
#12
My only wish is that Blizzard takes listen to the community (the real community, ones that aren't just saying "OMG this game needs blah", but ones who actually are intellectual and have reasoning that is logical for change) and are willing to do whatever it takes to make the game the top competitive game in the world. And by that, I do not mean "removing MBS" or any of those stupid arguments to make this game a 1998 version, but moreso things such as adding or removing a unit/ability/etc to balance the game if need be, not being stuck into the "well this is how it was made, tough luck" mold once the game is released.
I also wish people who shut the hell up when it comes to talking about "imbalance" when beta hasnt even been released yet and no one has played the game, and I wish people would stop bringing up things like MBS as if it REALLY is an issue, just think of it this way.. The more time you gain from MBS (1 second max??) can be used to actually MICRO units. It all works itself out, less time on macro, more time on strategy/micro, Of course, the only people who talk about this is the newbs who havent even played at a high level, just think its important because they hear others mentioning it on TL. (while almost everyone whos actually PLAYED Sc2 so far has said it is fine.)
06-27-2009, 01:05 PM
#13
Ohh one more thing I thought of.. I REALLY hope the game doesnt become one dimensional in strategies.. I feel in SC right now, it is kinda that way, Protoss pretty much has to fast expo to stand a chance, and etc. Same with war3, altho I havent played it for a year, im sure all the strategies are pretty much exactly the same, NE teching to bear/dryad everygame, etc. We need at least 3-4 decent diverse strategies per matchup that can work fine, not one that is essential to do and if you dont do that one build/strategy, you will lose. That would suck.
06-27-2009, 01:46 PM
#14
06-27-2009, 01:53 PM
#15
I hope they add a model importer/exporter and art tools >_<
06-27-2009, 01:55 PM
#16
06-27-2009, 02:42 PM
#17
Are you down-right fierce? You Dan Straight you are. Join the Street Fighter Community!
06-27-2009, 02:49 PM
#18
I just hope the game is at least as good as SC:BW.
06-27-2009, 02:55 PM
#19
1. Starcraft II represents the birth of E-Sports as a global specator phenomenon.
2. I enjoy playing on Battle.Net with all my friends for many years on a highly competitive level, while making lots of new friends because of the game and it's community.
3. To finish 1st in at least one tournament, be it local, on Bnet, or other.
Unlike some people (cough cough), I am not bitter. My hopes are very high, and I don't think I will be one bit disappointed.
06-27-2009, 03:24 PM
#20
1. I want the game to be as successful as is possible. It should be the pinnacle of e-sports and absolutely crush World of WarCraft & other games with the # of sales. Everyone should know what StarCraft 2 is.
2. An extremely powerful map editor which will help extend the lifetime of the game. The editor should receive regular updates, especially huge ones b/w the expansions. Also, I better not see any bullshit DoTA games clog up the games list.
3. I hope that all three aspects of the game that I love: lore, multiplayer, and mapping far exceed Brood War's.
Another one would be for as many original voice actors come back as is possible.