Results 1 to 7 of 7

Thread: I have a question regarding sharing cargo capacity between players.

  1. #1
    Pandonetho's Avatar SC:L Addict
    Join Date
    May 2009
    Posts
    5,214

    Default I have a question regarding sharing cargo capacity between players.

    Alright so remember long time ago before beta was out Blizzard mentioned tinkering around with letting players load up allied player units?

    I'm wondering if this is still possible to do in the editor? It would make for some neat co op maps IMO, like for example a map where a player would enter the vehicle of a different player and 1 player would drive while the other would shoot.

  2. #2

    Default Re: I have a question regarding sharing cargo capacity between players.

    You can do anything with the editor.... anything.

  3. #3
    Pandonetho's Avatar SC:L Addict
    Join Date
    May 2009
    Posts
    5,214

    Default Re: I have a question regarding sharing cargo capacity between players.

    You can do anything with the editor.... anything.
    Except make bridges or overpasses because there's only 1 plane of pathing so units can't go over each other. Also, there's only 4 tiers of terrain which I never cease to get mad thinking about, when WC3 had 16. You can't even make a rusty pit anymore if you want, and if you do that means you're sacrificing being able to make 2 tier high cliffs on "ground" level, if you know what I mean.

  4. #4
    Maul's Avatar Member
    Join Date
    Jun 2009
    Posts
    1,218

    Default Re: I have a question regarding sharing cargo capacity between players.

    Quote Originally Posted by Artanis186 View Post
    You can do anything with the editor.... anything.
    This is correct. You can make bridges, you just need to give the doodad a footprint.
    I really need to change this...
    Check out my maps: Maul's Spirial Turret Defense and Maul's Risk: Bel'shir

  5. #5
    Pandonetho's Avatar SC:L Addict
    Join Date
    May 2009
    Posts
    5,214

    Default Re: I have a question regarding sharing cargo capacity between players.

    This is correct. You can make bridges, you just need to give the doodad a footprint.
    You can make bridges that can both be crossed over and under? This is news to me.

  6. #6
    Maul's Avatar Member
    Join Date
    Jun 2009
    Posts
    1,218

    Default Re: I have a question regarding sharing cargo capacity between players.

    I really need to change this...
    Check out my maps: Maul's Spirial Turret Defense and Maul's Risk: Bel'shir

  7. #7
    Pandonetho's Avatar SC:L Addict
    Join Date
    May 2009
    Posts
    5,214

    Default Re: I have a question regarding sharing cargo capacity between players.

    Yeah, I saw that guide. I wasn't 100% sure though if it was a true bridge (I didn't see anywhere where it did mention that) but thanks for confirming. This is truly a relief.

Similar Threads

  1. Sharing accounts
    By DeAdLiNe in forum StarCraft Discussion
    Replies: 2
    Last Post: 02-24-2010, 01:23 PM
  2. Sharing beta keys with others.
    By nir in forum StarCraft Discussion
    Replies: 2
    Last Post: 02-21-2010, 10:17 PM
  3. Carrier's alternative cargo
    By Blazur in forum StarCraft Discussion
    Replies: 38
    Last Post: 05-19-2009, 08:14 PM
  4. [Prism, Medivac, Overlord/seer] Cargo Space Upgrades
    By Santrega in forum StarCraft Discussion
    Replies: 35
    Last Post: 05-10-2009, 07:14 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •