Is nova suppose to be a one of the good guys?
We cant have Raynor Jr. be the only one to take up Raynor Sr.'s "save the ghost" complex.
07-09-2010, 01:06 AM
#21
Is nova suppose to be a one of the good guys?
We cant have Raynor Jr. be the only one to take up Raynor Sr.'s "save the ghost" complex.
07-10-2010, 09:49 PM
#22
StarCraft wiki; a complete and referenced database on the StarCraft game series, StarCraft II, Lore, Characters and Gameplay, and member of the StarCraft II Fansite Program.
"Do you hear them whispering from the stars? The galaxy will burn with their coming."
07-11-2010, 11:00 AM
#23
which raynor jr. will remove and they'll fall in love, and then get married, and raynor sr. will be sooo happy and cry, and then there will be raynor babies!!!
that's SC2 in a nutshell.
StarCraft 2: Rise of the Raynor Babies
in all seriousness, after reading up on her completely it seems like we'll end up restoring her memory or something along the lines of her becoming good, it'll be cliche but im sure mengsk is the one who had a hand in killing her family.
Last edited by Noctis; 07-11-2010 at 11:07 AM.
07-11-2010, 11:16 AM
#24
You can't really remove a mind wipe... I'm assuming mind wiping is different from the resocialization process though. Or are they the same? I'm assuming that mind wipes permanently get rid of your old memories while resoc just puts on new memories over your old ones, making you remember entirely different stuff.
They should just start mind wiping more often (assuming mind wiping is indeed different than resoc). Terrans get 'fixed' way too often by Protoss. Like Gestalt Zero, bam inhibitor owned by Muadun. Jin? Bam, memories restored by Khastiana (although that didn't do either of them any good). Marcus? Boom, totally screwed over an entire battlecruiser because Zamara reversed the resoc. And IIRC Ardo had his memories restored by LOGIC. Seriously.
07-11-2010, 11:37 AM
#25
1) Maybe a memory wipe can be removed. SPOILER! (It's concept art for a canned game, though.)
2) It's now being called a memory reassignment program, and we've seen the technology not just erase memories but also rewrite them in StarCraft: Ghost Academy. I think the lore simply evolved between StarCraft: Ghost: Nova and Ghost Academy. The process involved a machine operated by a psychic, so I wonder if the process is actually psionic in nature and not just technological.
The Confederacy started using memory wipes after Sarah Kerrigan escaped, suggesting there's lots of new ghosts who don't have inhibitors. However older ghosts don't seem to get those inhibitors removed followed by a memory wipe (Devon Starke, for instance, still had an inhibitor until he was rescued by Valerian Mengsk; Gestalt Zero had an inhibitor despite being experimented upon three years after the Brood War, which suggests to me he had joined the Ghost Program more than a decade earlier).They should just start mind wiping more often (assuming mind wiping is indeed different than resoc).
And memory wipes are superior; they seem to mess up the ghost's mind as much as an inhibitor but doesn't interfere with psychic abilities. As a result, newer ghosts are probably more psychically potent.
I don't think it's that common; reversing resocialization requires at least a bit of time and short range (if you're Zamara) or physical contact (if you're just a high-psychic zealot).Terrans get 'fixed' way too often by Protoss. Like Gestalt Zero, bam inhibitor owned by Muadun. Jin? Bam, memories restored by Khastiana (although that didn't do either of them any good). Marcus? Boom, totally screwed over an entire battlecruiser because Zamara reversed the resoc.
No, it was much more involved than that. Merdith Jernic used her powers to show him his "real" memories while asking questions, but Ardo Melnikov could not tell which set of memories were real until he used logic. (And she clearly was using powers; Melnikov's sense of logic pointed that out.)And IIRC Ardo had his memories restored by LOGIC. Seriously.
And, of course, people like Merdith Jernic are probably responsible for the mass conscription of psychics, as you don't want someone wandering into barracks and undoing all those resocs!
Last edited by Kimera757; 07-11-2010 at 11:41 AM.
StarCraft wiki; a complete and referenced database on the StarCraft game series, StarCraft II, Lore, Characters and Gameplay, and member of the StarCraft II Fansite Program.
"Do you hear them whispering from the stars? The galaxy will burn with their coming."
07-11-2010, 04:14 PM
#26
She may not get her memories back but from SC Wiki
"Despite her efforts however, Nova couldn't run from her past forever. Reunited with an old friend, Nova was assigned to investigate a ghost-kidnapping plot, making a shocking discovery that not only pitted her against her past, but also the future of terran psionic warriors·spectres.[11] Through the ordeal, she would come to choose between loyalties to Arcturus Mengsk and Colonel Hauler."
Bad guy? i think not.
07-11-2010, 04:18 PM
#27
Woah, interesting. I didn't know about that passage.
07-11-2010, 08:43 PM
#28
Leave Raynor's kid dead please.
Warcraft is already a bad enough perpetrator when it comes to bringing back characters from the dead. SC2 already has Tassadar coming back in some form. We don't need a Raynor's kid plot twist. It gives Raynor a REASON to be depressed. Bringing back a dead character most players don't even know of is a confusing and cliche.
"Your close relative who you thought was dead all this time... He's actually alive! And now your arch nemesis!" Seriously, we don't need this.
07-11-2010, 09:03 PM
#29
07-11-2010, 09:06 PM
#30
No! Add it as a interesting plot twist! There is so much potential with this idea, it is too good to pass up!