
Originally Posted by
MulletBen
My real problem is the vulnerability of the detection. Sure, Overseers have 200 health, but if I send them in against an enemy force, they can easily be focused down by Stalkers or void rays, forcing you to morph multiple overseers and take them into battle with you. Yes, perhaps the overseer has some good spells on it. None that you'll get to use if they have to hang around your base, your expansion, or your army all the time.
The spells an Overseer has do not help it's abilities as a detector, or help its survivability. They are mostly, if not entirely irrelevant to the balance of detection.