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Thread: ghost vs marine unarmed

  1. #61

    Default Re: ghost vs marine unarmed

    Geez, why don't you just pit Private Pyle against the Zohan? This is a lot of posts for something that really isn't debatable.

    Even if psychic ability were a non-issue, you're basically doing the equivalent of comparing your basic, run-of-the mill army recruit to a Delta Force or SAS operative and saying that the former actually has a legitimate chance of winning.

    Remember were talking about typical redshirt army marine conscripts, not badass normals like Tychus Findlay (who essentially a futuristic expy of Marv from Sin City.)

  2. #62

    Default Re: ghost vs marine unarmed

    I don't think your average run-of-the-mill Ghost is a Delta Force or SAS type.

    I don't think that those that are are AS exceptional as Tychus the 600 Pound Man Gorilla, but I do think they're not the norm, either.

    To clarify: I don't think your average run-of-the-mill Ghost Program graduate is a Delta Force/SAS type. Obviously all in-game Ghost units are. My point is, far from all Ghost Program graduates would qualify for standing in for the in-game Ghost unit.
    http://img687.imageshack.us/img687/7699/commun1.png

  3. #63

    Default Re: ghost vs marine unarmed

    Quote Originally Posted by pure.Wasted View Post
    I don't think your average run-of-the-mill Ghost is a Delta Force or SAS type.

    I don't think that those that are are AS exceptional as Tychus the 600 Pound Man Gorilla, but I do think they're not the norm, either.

    To clarify: I don't think your average run-of-the-mill Ghost Program graduate is a Delta Force/SAS type. Obviously all in-game Ghost units are. My point is, far from all Ghost Program graduates would qualify for standing in for the in-game Ghost unit.
    i dont see the logic...isn't the whole point of the ghost program to create super soldiers? extremely fit have top of the line training and equipment...

    the in game unit is the best of the best for practically any unit no? marine, zealot, dark templar etc etc

  4. #64

    Default Re: ghost vs marine unarmed

    Quote Originally Posted by warrior6 View Post
    i dont see the logic...isn't the whole point of the ghost program to create super soldiers? extremely fit have top of the line training and equipment...
    Not everyone is going to have the mental ability to withstand training from hell. Are you just going to discard those that can't take it, despite the fact that they still have invaluable psychic powers that could be put to use in a thousand ways that have nothing to do with combat?

    You don't need assassinations performed on a daily basis. Overhearing the plans of all the other politicians that are working against you, though? Yeah, you might. No need for super training for that.

    the in game unit is the best of the best for practically any unit no? marine, zealot, dark templar etc etc
    No. In-game Ghosts pale in comparison to Ghosts like Kerrigan and Nova. Marines are nowhere near as skilled as War Pigs, which are... highly skilled Marines (available to purchase as mercenaries, with higher stats).
    http://img687.imageshack.us/img687/7699/commun1.png

  5. #65

    Default Re: ghost vs marine unarmed

    Quote Originally Posted by pure.Wasted View Post
    Not everyone is going to have the mental ability to withstand training from hell. Are you just going to discard those that can't take it, despite the fact that they still have invaluable psychic powers that could be put to use in a thousand ways that have nothing to do with combat?

    You don't need assassinations performed on a daily basis. Overhearing the plans of all the other politicians that are working against you, though? Yeah, you might. No need for super training for that.
    there still going to have more hand to hand combat training than the average marine. why would such a ghost that you describe be wearing armor in the first place if his job is to infiltrate the enemy political ranks or disguise himself as another civilian or person who works in that building to over hear the politicians. if we are talking about a ghost in full armor, it would point to the fact that he is the fighting kind...

  6. #66

    Default Re: ghost vs marine unarmed

    Quote Originally Posted by warrior6 View Post
    there still going to have more hand to hand combat training than the average marine. why would such a ghost that you describe be wearing armor in the first place if his job is to infiltrate the enemy political ranks or disguise himself as another civilian or person who works in that building to over hear the politicians. if we are talking about a ghost in full armor, it would point to the fact that he is the fighting kind...
    But that's the thing, I'm not just talking about the "fighting kind" of Ghost. The OP didn't specify that.

    I'm talking about what my interpretation of the average Ghost is, and that is NOT the fighting kind.
    http://img687.imageshack.us/img687/7699/commun1.png

  7. #67

    Default Re: ghost vs marine unarmed

    Quote Originally Posted by pure.Wasted View Post
    But that's the thing, I'm not just talking about the "fighting kind" of Ghost. The OP didn't specify that.

    I'm talking about what my interpretation of the average Ghost is, and that is NOT the fighting kind.
    the OP said
    Quote Originally Posted by drakolobo View Post
    without weapons and with armors,

    so the ghost thats not the fighting kind still wears full armor?

    but other than that, only guy i can think of as not the fighting kind is devon starke...and i'm not even sure if they listed his training and whether or not he was trained to fight and in the starcraft ghost novel it sounded like they were all going through rigorous military training
    Last edited by warrior6; 07-15-2010 at 05:12 PM.

  8. #68

    Default Re: ghost vs marine unarmed

    Quote Originally Posted by warrior6 View Post
    the OP said



    so the ghost thats not the fighting kind still wears full armor?
    Oh, huh. I must have missed that.

    Well, in that case I really see no hope for the Ghost. If the Marine lands a single punch, that's a guaranteed concussion. All he does is close his visor and there's pretty much nothing the Ghost can do, whatsoever, to harm him. Maybe if they start at 200 feet away and the Ghost happens to be an above-average telepath, he could plant thoughts of suicide into the Marine's head or something.

    But if he's not an above average telepath, or the fight simply starts closer in, I can't begin to imagine what the Ghost could do win.

    edit: a few posters on page 2 suggest that the Ghost can break the visor with a makeshift weapon. Well, ignoring the fact that the Marine isn't just letting the Ghost run around and do whatever he wants (Ghosts are faster than regular people, but so are Marines, whose strides are probably 2x longer than regular human strides), breaking the visor still requires the Ghost to A) get into the Marine's face, and B) stay there to actually do some damage now that the visor is gone.

    I don't see what stops the Marine from breaking the Ghost into two once he tries to do something so predictable.
    Last edited by pure.Wasted; 07-15-2010 at 05:20 PM.
    http://img687.imageshack.us/img687/7699/commun1.png

  9. #69

    Default Re: ghost vs marine unarmed

    Quote Originally Posted by pure.Wasted View Post
    Oh, huh. I must have missed that.

    Well, in that case I really see no hope for the Ghost. If the Marine lands a single punch, that's a guaranteed concussion. All he does is close his visor and there's pretty much nothing the Ghost can do, whatsoever, to harm him. Maybe if they start at 200 feet away and the Ghost happens to be an above-average telepath, he could plant thoughts of suicide into the Marine's head or something.

    But if he's not an above average telepath, or the fight simply starts closer in, I can't begin to imagine what the Ghost could do win.

    edit: a few posters on page 2 suggest that the Ghost can break the visor with a makeshift weapon. Well, ignoring the fact that the Marine isn't just letting the Ghost run around and do whatever he wants (Ghosts are faster than regular people, but so are Marines, whose strides are probably 2x longer than regular human strides), breaking the visor still requires the Ghost to A) get into the Marine's face, and B) stay there to actually do some damage now that the visor is gone.

    I don't see what stops the Marine from breaking the Ghost into two once he tries to do something so predictable.
    although i tend to agree, i cannot help but think the ghosts are aware of and trained to use certain leverage points, weak spots or techniques against marine armor. after all, the ghost armor does give them extra strength

    starcraft wiki says

    The powerful ghost Nova can use her hostile environment suit and psionic powers to greatly increase her speed and reflexes.[2]
    http://starcraft.wikia.com/wiki/Ghost

    im starting to change my mind though...i'm not sure how the ghost can actually harm the armored marine...

  10. #70

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