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Thread: Huge CGI and voice over improvements

  1. #51
    Pandonetho's Avatar SC:L Addict
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    Default Re: Huge CGI and voice over improvements

    ... Completely disregarding the fact he's peered into alternate realities to behold their slow ruin. Or that he's acting in the role of tall, dark and creepy prophet/mystic in this story. His type get a little leeway and don't need to explain themselves.
    Yes, wouldn't that be wonderful if everyone didn't need to explain themselves. I think it's still bad if you start to allow heroes in this universe liberties that other people of the exact same species can't have. If he's learned to blink without transfusing his soul, the least he could do is teach the other Dark Templar.

  2. #52

    Default Re: Huge CGI and voice over improvements

    Well, let's be honest -- StarCraft isn't the best sci-fi universe you'll find, nor the most consistent. And who said you had to transfuse your essence into inanimate matter in order to teleport? Zeratul, like many Dark Templar, has spent long ages wading through the void, having experienced and done more than any other living StarCraft character. Is it really that difficult to believe he just appeared on the Hyperion? I mean, yeah, sure, we can say he got there via a ship and Blinked aboard, but I somehow doubt the game -- or writers -- are gonna take the time and effort to document something that -- let's be honest -- trivial.

    Yes, wouldn't that be wonderful if everyone didn't need to explain themselves.
    I'd say Kerrigan's enslavement of Raszagal was a bit hand-waved and contrived. But that's a plot device.

    Actually.. I would really like to know how she did it. C'mon, that's huge, and yet we know nothing about it!
    Aaand sold.


    Be it through hallowed grounds or lands of sorrow
    The Forger's wake is bereft and fallow

    Is the residuum worth the cost of destruction and maiming;
    Or is the shaping a culling and exercise in taming?

    The road's goal is the Origin of Being
    But be wary through what thickets it winds.

  3. #53

    Default Re: Huge CGI and voice over improvements

    -edit-

    nvm

  4. #54

    Default Re: Huge CGI and voice over improvements

    Quote Originally Posted by Pandonetho View Post
    Yes, wouldn't that be wonderful if everyone didn't need to explain themselves. I think it's still bad if you start to allow heroes in this universe liberties that other people of the exact same species can't have. If he's learned to blink without transfusing his soul, the least he could do is teach the other Dark Templar.

    What about the Dark Templar that diced Nero in 'Fear the Reaper'? I was under the impression that he was using the blink ability to dodge his bullets and get close enough after Nero took down his shields. Then again that may have been just a DT variation of 'charge.'

  5. #55

    Default Re: Huge CGI and voice over improvements

    Although that would be awfully nice, phazonjunkie, I think that the Blink ability shown to us in part of the singleplayer campaign is unique to Zeratul. Why? Because he is one of the oldest dark templar to have studied the void energies, and who has witnessed countless things other Protoss haven't. Remember how he taught Tassadar the path of Twilight Wanderer (?) to harness both light and dark psionic energies to defeat the Overmind? To even have that kind of knowledge warranted that he would have delved really deep into the energies Dark Templar wield to understand that there is a big correlation between the void and khalai/light energies.

    I'm with VoK on this one

  6. #56

    Default Re: Huge CGI and voice over improvements

    cinematic looks great, very good job ...

  7. #57

    Default Re: Huge CGI and voice over improvements

    Quote Originally Posted by Pandonetho View Post
    I always thought his blinking ability was moreover an explanation for his amazing jumping abilities (makes more sense IMO)
    He was clearly blinking in Queen of Blades. People probably ignored it because Tassadar's abilities made no sense there.

    since you know... you don't see regular DT having blinking abilities since they have to transfuse their souls to do it.
    For those who don't know, Pandonetho is talking about stalkers. Well guess what? Protoss heroes frequently know abilities that other protoss simply can't master.

    I know he's a hero and an exception and everything... but Fenix was a super Zealot but he still stuck to the rules of what a Zealot's capabilities were.
    Fenix was a StarCraft I hero. The unit editor sucked. They didn't have the ability to give him new abilities. (And his stats in True Colors... that's a special ability by itself!)
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  8. #58
    Pandonetho's Avatar SC:L Addict
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    Default Re: Huge CGI and voice over improvements

    He was clearly blinking in Queen of Blades. People probably ignored it because Tassadar's abilities made no sense there.
    Really? I don't remember this lol. Man you have some pretty crazy memory of everything you read regarding SC, you sure it's not photographic?

    For those who don't know, Pandonetho is talking about stalkers. Well guess what? Protoss heroes frequently know abilities that other protoss simply can't master.
    WELL, I guess Zeratul is a fine exception given the nature of his role and character. What are other Protoss heroes that have abilities that other Protoss can't master? Just curious, because I don't remember anymore.

    Fenix was a StarCraft I hero. The unit editor sucked. They didn't have the ability to give him new abilities. (And his stats in True Colors... that's a special ability by itself!)
    I suppose that's true, but I always thought his stats represented his superior fighting abilities. Otherwise, I don't think we have any evidence or cause to believe he's had any abilities that other Zealots didn't have.

  9. #59

    Default Re: Huge CGI and voice over improvements

    Quote Originally Posted by Pandonetho View Post
    Really? I don't remember this lol. Man you have some pretty crazy memory of everything you read regarding SC, you sure it's not photographic?
    It's how Zeratul dodges Tassadar's attacks. In one case, Tassadar threw a wave of three psi-enhanced punches. Zeratul couldn't dodge them all properly, but in some cases it didn't matter since he simply wasn't there.

    WELL, I guess Zeratul is a fine exception given the nature of his role and character. What are other Protoss heroes that have abilities that other Protoss can't master? Just curious, because I don't remember anymore.
    Tassadar has an attack that other high templar don't have. I suspect this will be more pronounced in StarCraft II, which has a unit editor even better than that of Warcraft III.

    (Uberlisk anyone?)

    I suppose that's true, but I always thought his stats represented his superior fighting abilities. Otherwise, I don't think we have any evidence or cause to believe he's had any abilities that other Zealots didn't have.
    Fenix has only briefly appeared in a single novel (the prologue and a flashback in Shadow Hunters). But if Fenix can fight so much better than the typical dragoon, then why can't Zeratul "psych" much better than the typical dark templar?
    StarCraft wiki; a complete and referenced database on the StarCraft game series, StarCraft II, Lore, Characters and Gameplay, and member of the StarCraft II Fansite Program.

    "Do you hear them whispering from the stars? The galaxy will burn with their coming."

  10. #60
    TheEconomist's Avatar Lord of Economics
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    Default Re: Huge CGI and voice over improvements

    Quote Originally Posted by Pandonetho View Post
    WELL, I guess Zeratul is a fine exception given the nature of his role and character. What are other Protoss heroes that have abilities that other Protoss can't master? Just curious, because I don't remember anymore.
    How about Ulrezaj? His fart would destroy Zeratul half a planet away.

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