There have been some issues with the divisions in SC2. The most common complaint is that divisions create an artificial sense of reward. For instance, you might be number one in your Silver league division, but then there are hundreds of other divisions in Silver league, plus hundreds more in other leagues. Anyone halfway perceptive will feel something is lacking here.
Then there are those who feel leagues in general are useless, and it rewards people with ranks that are meaningless.
Let me begin by saying I feel both parties have a point. I remember the first time I gained a rank in TFT. It was so awesome! Out of tens of thousands of players in Europe, I was part of the best 1500, or wherever it started. That felt pretty good.
With the league system in SC2, this feeling of euphoria has been replaced by the feeling of achievement when I did quite well in Platinum. It meant I was better at this game than anyone in Gold, Silver etc. That was also a pretty cool realisation. However, I had no idea where I stood compared to other Platinum players. In a way, my ranking felt irrelevant.
I propose to have a mixed system in Bnet 2.0. I think leagues are really rather useful in having people lumped together with players of a similar skill level. It's also reminiscent of the leagues you have in professional sports: of course a football player in the UEFA Champions League (the Europe-wide football competition, for North-Amurrkans) is not going be in the team of your hometown football team. It only makes sense.
At the same time, I think divisions are quite useless. They only dilute the level of competition, and it really doesn't add anything to a sense of accomplishment. It only adds to a sense of being fooled into thinking you're doing well.
The most sensible way to go about rankings would be to retain the league system, for its usefulness in bringing together players of a similar skill level. The divisions should be dropped, however, so it really means something when you are number 1 in your league. The top APM cracks from Korea could compete for the number one spot in Diamond, the casual gamer will feel he's the best among his peers in Bronze.
As an addition, a global ranking system should be added. This should be based on a general rating players get by winning or losing, much like you had in TFT. Of course, I'll leave the specifics to Blizzard so it will be a balanced system. With this rating, you'll be ranked among the tens, if not hundreds of thousands other players in the world.
If this would make players feel lost, you could also narrow it down to the best five or ten thousands players, like you have a top thousand in tennis.
I think this will bring together the best of both worlds.
Any thoughts?




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