
Originally Posted by
Triceron
SC2 is not a bad game though. Bnet2.0 is not unplayable, it's simply lacking in a few features. Bad games do hurt the future sales of a company, but this clearly isn't a case where that statement holds true.
They have more projects lined up ahead, and as Blizzard proves again and again, their support to the community only grows stronger. WoW never started perfect. Their support at the release of WoW is no comparison to the way WoW is handled now. I can tell you for a fact Bnet 2.0 of 3-5 years from now is not going to be the same as what we have now.
It's an ongoing thing. Yes, it does suck that many features are lacking right now, but it's not to say that this is a permanent thing. No matter WHAT Blizzard says, things are subject to change.
Says who? You?
For every person who complains about Bnet 2.0, there are 10 who won't know what's missing. There is a whole demographic out there that will be using the added features such as facebook/WoW integration that has been previously untapped. For every 'fan that they lose' they are gaining many more potential customers.
This is like complaining about Nintendo's choice of calling their system the Wii, not releasing mature titles, not making use of online features will fail them because they're not appealing to the hardcore audience. Sure, that's a sacrifice to make when you're trying to appeal to a NEW audience. The hardcore fans don't simply go away. They're simply going to be waiting for something to appeal to them.
What Blizzard is doing makes sense from a corporate/business point of view (And I don't mean from the evil eyes of Activision, I mean general business). WoW has brought in a HUGE demographic of non-RTS players into their world, and they are trying to make it less intimidating to migrate from game to game. Starcraft is a hardcore game, and Blizzard is trying to make their gaming hub more appealing and 'easy to use' for the casual player.