i'm just wondering if anybody else thinks that the protoss archon feels kinda underpowered, and not very intimidating. I think that blizzard has neglected him, and didn't improved him in sc2 as they did with most off the other units. Just compare some off the most memorable units off sc1 like siege tanks, battlecruisers, ultralisks and carriers with the new versions in sc2, they have all been redesign and greatly improved, but not the archon. Even some off the basics units have been improved, like the zealots ,marines and most off the cast units. Archons in sc1 have been one off the most intimidating and cool units, but they just don't feel that way in sc2, atleast for me. For the cost off an archon you can get an Immortal and for just slightly more an Colossus, and both off this units have greater battlefield survivability and much greater damage, and not to mention they are both more micro friendly units, because off their range. So why would you build them, except if you would have an excess of templar units.What is more intimidating 5 archons or 5 immortals or 5 Colossuses . I want the unit to really be power overwhelming.
So do you think that the archons have lost there feel in sc2 and feel bland?
Do you think that the sc2 version should be redesigned and improwed?
Do you think that the archon could receive any abilities, cast or pasive ones, or just a generic buff?
Or do you think i'm just imagining things and crazy?![]()